Collection of model replacements
Choose the .one you want from the corresponding folder
Place in files/character
Subfolders:
Default Shadow BON and MTP
and
Custom BON and MTP
This means currently both players must have matching BON/MTP without the additional memory used for individual BON/MTP.
A proof of concept was done to confirm its possible but I have not yet made a code to automatically handle this.
Plus having unique BON/MTP uses more of GLOBAL buffer and may lead to more frequent crashes.
Proof of concept here:
https://www.youtube.com/watch?v=_Y47RLmQBGA
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NULL.DFF can be used to replace other .DFFs in a .one if an import is an all-in-one DFF instead of separated.
The 2A Character Pack by DeuZa may contain broken models/unplayable models, be sure to read the readme in the folder. The pack is a first attempt at using MTN Swapper tool to put all partners over shadow.
Key data
shadow = Shadow
shadow2py = 2PYellow
shadow2pmtlb = 2PGunBlue
shadow2pmtlp = 2PGunPink
shadow2pcnno = 2PCannonOrange
shadow2pcnng = 2PCannonGreen