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[46] Character sheet design updated to new WoWArmory version. 3D Mode…
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…l Viewer is under development.
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Shadez committed Jan 15, 2010
1 parent 7cb913c commit fc842af
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4 changes: 3 additions & 1 deletion INSTALL
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Expand Up @@ -16,6 +16,7 @@ INSTALLATION STEPS:
Google it, if you don't know what it is;
4. Edit includes/classes/configuration.php (read comments).
5. Downloads icons archive from "Downloads" on GitHub.com and unpack it to "wow-icons/_images/"
6. Rename file htaccess to .htaccess for correct site work.

========================
Как установить Оружейную
Expand All @@ -34,4 +35,5 @@ INSTALLATION STEPS:
Если вы получаете ошибку 'MySQL Server has gone away', измените лимит запроса в конфигурационном файле сервера MySQL
(my.ini (или my.cnf)). Используйте Google, если не знаете что это и как менять;
4. Отредактируйте файл includes/classes/configuration.php.
5. Скачайте архив иконок из раздела "Downloads" на GitHub.com и распакуйте в папку "wow-icons/_images/"
5. Скачайте архив иконок из раздела "Downloads" на GitHub.com и распакуйте в папку "wow-icons/_images/"
6. Переименуйте файл htaccess в .htaccess для правильной работы сайта.
4 changes: 3 additions & 1 deletion README
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Expand Up @@ -16,4 +16,6 @@

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

Recommended browser: Opera 10
94 changes: 94 additions & 0 deletions _content/en_gb/modelConfig_strings.xml
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<?xml version="1.0" encoding="UTF-8"?><strings>
<string key="stand" string="Idle"/>
<string key="dance" string="Dance"/>
<string key="laugh" string="Laugh"/>
<string key="flex" string="Flex"/>
<string key="chicken" string="Chicken"/>
<string key="crouch" string="Crouch"/>
<string key="talk" string="Talk"/>
<string key="bow" string="Bow"/>
<string key="wave" string="Wave"/>
<string key="rude" string="Rude"/>
<string key="kiss" string="Kiss"/>
<string key="cry" string="Cry"/>
<string key="point" string="Point"/>
<string key="salute" string="Salute"/>
<string key="yes" string="Yes"/>
<string key="no" string="No"/>
<string key="train" string="Train"/>

<string key="readyspelldirected" string="Casting (targeted)"/>
<string key="castdirected" string="Cast (targeted)"/>
<string key="readyspellomni" string="Casting (general)"/>
<string key="castomni" string="Cast (general)"/>
<string key="readythrown" string="Ranged idle"/>
<string key="attackthrown" string="Ranged attack"/>

<!-- Melee (ClassIds 1,2,3,4,6) -->
<string key="ready1h" string="Melee idle"/>
<string key="attack1h" string="Melee attack"/>
<string key="ready2h" string="Melee idle"/>
<string key="ready2hl" string="Melee idle"/>
<string key="attack2h" string="Melee attack"/>
<string key="attack2hl" string="Melee attack"/>
<string key="attack1hpierce" string="Melee attack"/>
<string key="attackunarmed" string="Melee attack"/>
<string key="readyunarmed" string="Melee idle"/>

<!-- Hunter (ClassId 3) -->
<string key="attackbow" string="Fire"/>
<string key="readybow" string="Ranged idle"/>
<string key="readygun" string="Ranged idle"/>
<string key="attackgun" string="Fire"/>
<string key="loadbow" string="Reload"/>
<string key="loadgun" string="Reload"/>
<string key="holdbow" string="Aim"/>

<string key="human" string="Human"/>
<string key="orc-troll" string="Orc/Troll"/>
<string key="gnome-dwarf" string="Gnome/Dwarf"/>
<string key="nightelf" string="Night Elf"/>
<string key="undead" string="Undead"/>
<string key="tauren" string="Tauren"/>
<string key="gnome-dwarf" string="Gnome/Dwarf"/>
<string key="orc-troll" string="Orc/Troll"/>
<string key="bloodelf" string="Blood Elf"/>
<string key="draenei" string="Draenei"/>

<!-- Special Attacks -->
<string key="whirlwind" string="Whirlwind"/>
<string key="special1h" string="Special attack"/>
<string key="special2h" string="Special attack"/>
<string key="mutilate" string="Mutilate"/>

<!-- Options Menu -->
<string key="equipmentHeader" string="Display Options"/>
<string key="showHelmet" string="Helm"/>
<string key="showCloak" string="Cloak"/>
<string key="showTabard" string="Tabard"/>
<string key="highQuality" string="High"/>
<string key="mediumQuality" string="Medium"/>
<string key="lowQuality" string="Low"/>
<string key="loginToPose" string="Log in to assign default poses for characters on your account"/>
<string key="qualityHeader" string="Model Quality"/>
<string key="backgroundHeader" string="Background"/>
<string key="embedDescription" string="Embed this HTML on a website to display a standalone version of the Armory's model viewer for this character."/>
<string key="copy" string="Copy"/>
<string key="embedCopied" string="The HTML has been copied to your clipboard."/>
<string key="close" string="Close"/>
<string key="embedTooltip" string="Link to this character's model viewer"/>
<string key="saveTooltip" string="Save this pose as the default for all visitors to this profile"/>

<!-- Backgrounds -->
<string key="argenttournament" string="Tournament"/>
<string key="dalaran" string="Dalaran"/>
<string key="shattrath" string="Shattrath City"/>
<string key="shattrath2" string="Shattrath City 2"/>
<string key="wintergrasp" string="Wintergrasp"/>
<string key="alteracvalley_horde" string="AV (Frostwolf)"/>
<string key="alteracvalley_alliance" string="AV (Stormpike)"/>
<string key="deathknight" string="Death Knight"/>

<string key="loading" string="Loading..."/>

</strings>
94 changes: 94 additions & 0 deletions _content/ru_ru/modelConfig_strings.xml
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<?xml version="1.0" encoding="UTF-8"?><strings>
<string key="stand" string="Покой"/>
<string key="dance" string="Танец"/>
<string key="laugh" string="Смех"/>
<string key="flex" string="Мускулы"/>
<string key="chicken" string="Цып"/>
<string key="crouch" string="Красться"/>
<string key="talk" string="Говорить"/>
<string key="bow" string="Поклон"/>
<string key="wave" string="Помахать"/>
<string key="rude" string="Грубость"/>
<string key="kiss" string="Поцелуй"/>
<string key="cry" string="Плач"/>
<string key="point" string="Указать"/>
<string key="salute" string="Честь"/>
<string key="yes" string="Да"/>
<string key="no" string="Нет"/>
<string key="train" string="Паровоз"/>

<string key="readyspelldirected" string="Применяется (цель)"/>
<string key="castdirected" string="Применение (цель)"/>
<string key="readyspellomni" string="Применяется (общее)"/>
<string key="castomni" string="Применение (общее)"/>
<string key="readythrown" string="Дальн. бой (покой)"/>
<string key="attackthrown" string="Дальн. бой (атака)"/>

<!-- Melee (ClassIds 1,2,3,4,6) -->
<string key="ready1h" string="Ближн. бой (покой)"/>
<string key="attack1h" string="Ближн. бой (атака)"/>
<string key="ready2h" string="Ближн. бой (покой)"/>
<string key="ready2hl" string="Ближн. бой (покой)"/>
<string key="attack2h" string="Ближн. бой (атака)"/>
<string key="attack2hl" string="Ближн. бой (атака)"/>
<string key="attack1hpierce" string="Ближн. бой (атака)"/>
<string key="attackunarmed" string="Ближн. бой (атака)"/>
<string key="readyunarmed" string="Ближн. бой (покой)"/>

<!-- Hunter (ClassId 3) -->
<string key="attackbow" string="Огонь"/>
<string key="readybow" string="Дальн. бой (покой)"/>
<string key="readygun" string="Дальн. бой (покой)"/>
<string key="attackgun" string="Огонь"/>
<string key="loadbow" string="Перезарядка"/>
<string key="loadgun" string="Перезарядка"/>
<string key="holdbow" string="Прицеливание"/>

<string key="human" string="Штормград"/>
<string key="orc-troll" string="Оргриммар"/>
<string key="gnome-dwarf" string="Стальгорн"/>
<string key="nightelf" string="Дарнас"/>
<string key="undead" string="Подгород"/>
<string key="tauren" string="Громовой Утес"/>
<string key="gnome-dwarf" string="Стальгорн"/>
<string key="orc-troll" string="Оргриммар"/>
<string key="bloodelf" string="Луносвет"/>
<string key="draenei" string="Экзодар"/>

<!-- Special Attacks -->
<string key="whirlwind" string="Вихрь"/>
<string key="special1h" string="Спец. атака"/>
<string key="special2h" string="Спец. атака"/>
<string key="mutilate" string="Расправа"/>

<!-- Options Menu -->
<string key="equipmentHeader" string="Параметры"/>
<string key="showHelmet" string="Головной убор"/>
<string key="showCloak" string="Плащ"/>
<string key="showTabard" string="Гербовая накидка"/>
<string key="highQuality" string="Высокое"/>
<string key="mediumQuality" string="Среднее"/>
<string key="lowQuality" string="Низкое"/>
<string key="loginToPose" string="Войдите в Оружейную, чтобы сохранить позы персонажа по умолчанию."/>
<string key="qualityHeader" string="Качество модели"/>
<string key="backgroundHeader" string="Фон"/>
<string key="embedDescription" string="Скопируйте эту ссылку на вашу веб-страницу, чтобы показать своего персонажа в окне просмотра Оружейной."/>
<string key="copy" string="Копировать"/>
<string key="embedCopied" string="Адрес ссылки скопирован в буфер обмена."/>
<string key="close" string="Закрыть"/>
<string key="embedTooltip" string="Ссылка на модель этого персонажа"/>
<string key="saveTooltip" string="Сохранить позу персонажа по умолчанию"/>

<!-- Backgrounds -->
<string key="argenttournament" string="Турнир"/>
<string key="dalaran" string="Даларан"/>
<string key="shattrath" string="Шаттрат"/>
<string key="shattrath2" string="Шаттрат 2"/>
<string key="wintergrasp" string="ОЛО"/>
<string key="alteracvalley_horde" string="Альтерак (О)"/>
<string key="alteracvalley_alliance" string="Альтерак (А)"/>
<string key="deathknight" string="Рыцарь смерти"/>

<string key="loading" string="Загрузка..."/>

</strings>
90 changes: 90 additions & 0 deletions _css/character-select.css
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.pinselect {padding:5px 10px 0px 10px;background:url('../images/pin-char.gif') no-repeat;line-height:14px;min-height:90px; color:#ffb16c;float:right;width:250px;margin:40px 5px 0 10px;position:relative;z-index:20;}
.pinselect label {color:white;display:block;line-height:20px;font-weight:bold;font-size:12px; width: 250px;margin: 0 0 3px 0;}
.pinselect label input {position:relative; top:1px; left:0; background:none; margin-right:5px; }

.charSelectTabDiv { margin: 0; padding: 0; }

.charListIcons { width: 13px; height: 13px; display: block; float: left; margin: 2px 10px 0; background-repeat:no-repeat; }
.add_on, .add_off {position:relative; top:2px;}
.add_on { background: url('../images/icons/charselect-add.gif') 0 0; }
.add_on:hover { background-position:0 -13px; }
.add_off { background: url('../images/icons/charselect-add.gif') 0 100%; }

.inactiveLicense { padding-right: 20px; background: url('../images/icons/alert-enabled.gif') no-repeat center right;}

/* Layout helpers
----------------------------------*/
.ui-helper-hidden { display: none; }
.ui-helper-hidden-accessible { position: absolute; left: -99999999px; }
.ui-helper-reset { margin: 0; padding: 0; border: 0; outline: 0; line-height: 1.3; text-decoration: none; font-size: 100%; list-style: none; }
.ui-helper-clearfix:after { content: "."; display: block; height: 0; clear: both; visibility: hidden; }
.ui-helper-clearfix { display: inline-block; }
/* required comment for clearfix to work in Opera \*/
* html .ui-helper-clearfix { height:1%; }
.ui-helper-clearfix { display:block; }
/* end clearfix */
.ui-helper-zfix { width: 100%; height: 100%; top: 0; left: 0; position: absolute; opacity: 0; filter:Alpha(Opacity=0); }



.ui-tabs {padding: .2em; }
.ui-tabs-nav { padding: .2em .2em 0 .2em; position: relative; margin: 0 0 0 -2px }

.ui-tabs-nav li { float: left; border-bottom: 0 !important; margin: 0 -2px 0px 0; padding: 0 5px 0 5px; background: url('../images/characterSelect/right-corner-off.gif') no-repeat top right; }
.ui-tabs-nav li a { color: #ffffff; display:block; text-decoration: none; margin-bottom: 0px; padding: 7px 6px 6px 12px; background: url('../images/characterSelect/left-corner-off.gif') no-repeat top left; }

.ui-tabs-nav li.ui-tabs-selected { border-bottom: 0; background: url('../images/characterSelect/right-corner.gif') no-repeat top right; }
.ui-tabs-nav li.ui-tabs-selected a { background: url('../images/characterSelect/left-corner.gif') no-repeat top left; }

.ui-tabs-nav > li:hover { background: url('../images/characterSelect/right-corner-over.gif') no-repeat top right;}
.ui-tabs-nav > li:hover a { background: url('../images/characterSelect/left-corner-over.gif') no-repeat top left; }

.ui-tabs-panel { padding: 0; display: block; border: 0; background: none; }
.ui-tabs-hide { display: none !important; }

#searchTable .list {padding:0;}
.list .full-list {padding:30px 3px 12px;}
#searchTable .list .full-list {padding:3px 0 0;}
#searchTable {margin:0; padding:0;}
.tabs {left:22px; margin:0;}

#charList {position:static; clear:both;}
.topcharlist {height:287px; background:url(../images/select-topcharlist.gif) 0 0 no-repeat; position:relative; margin:0 0 -20px 0; top:0; left:0;}
.topcharlist h5{font:bold 14px/26px Arial, Helvetica, sans-serif; margin:0 auto; text-align:center; display: block; letter-spacing:-1px; width:260px; height:26px; color:#724503; position:relative; top:23px;}
.sel-char { }
.sel-char h1 {color:#c3830a;padding:5px 0 10px 20px !important; background:url('../images/expand-tile.jpg') repeat-x 0 0; margin:0;}
.sel-intro {min-height:1px; _height:1px;}
.sel-intro p {margin:1.6em 320px 0 25px;}
.select-charwrap {position:absolute; top:57px; left:70px; color:#fff;}
.select-char1 {background:url(../images/select-char1.jpg) 0 0 no-repeat; width:749px; height:97px; position:relative;}
.select-char1 div {margin:0; padding:0; position:absolute; left:17px; top:16px; width:600px; font:12px/1.3 Arial, Helvetica, sans-serif;}
.select-char1 .primchar-avatar {float:left; margin:0 17px 0 0;}
.select-char1 .char-realm {color:#9ddaff;}
.select-char2 .char-realm {color:#d6f039;}
.select-char1 h6 { font:bold 24px Georgia, "Times New Roman", Times, serif; color:#fff; letter-spacing:-1px; margin:0; padding:0;}
.select-char1 h6 a {color:#fff; text-decoration:none;}
.select-char1 h6 a:hover {text-decoration:underline;}
.select-char1 span {display:block;}
.select-char1 em {display:block; background:url(../images/icons/icon-guildmaster.gif) 0 0 no-repeat; width:18px; height:18px; position:absolute; top:11px; left:8px;}
.select-char1 p {margin:0; padding:0 10px; height:23px; background:#5494bd; position:absolute; top:13px; right:58px; display:block;
border-width:1px 1px 1px 1px;border-style:solid;border-color:#5494bd;-moz-border-radius-topleft:2px; -moz-border-radius-topright:2px; -moz-border-radius-bottomleft:2px;
-moz-border-radius-bottomright:2px; -webkit-border-top-right-radius:2px; -webkit-border-top-left-radius:2px; -webkit-border-bottom-left-radius:2px;
-webkit-border-bottom-right-radius:2px;}
.select-char1 p label {color:#fff; line-height:23px; margin:0; padding:0;}
.select-char1 input {position:relative; top:2px; margin:0 7px 0 0; background:none; _top:0;}

.select-char2 {width:749px; height:31px; margin:4px 0 0;}
.select-char2 h6 {display:inline; font:12px/31px Arial, Helvetica, sans-serif; color:#fff; margin:0 0 0 15px;}
.select-char2 h6 a {color:#fff;}
.select-char2 img {vertical-align:middle; margin:0 1px 0 0; position:relative; top:6px; float:left;}

.selSecondaryChar {background:url('../images/icons/charselect-arrow.gif') 0 0 no-repeat; width:14px; height:14px; display: inline; margin:8px 21px 0 10px; float:left;}
.selSecondaryChar:hover {background-position:0 -14px;}
.select-char1 .delChar {background: url('../images/icons/charselect-close1.gif') 0 0 no-repeat;}
.select-char2 .delChar {background: url('../images/icons/charselect-close2.gif') 0 0 no-repeat;}
.delChar {width: 13px; height: 13px; display:block; float:right; position:relative; top:10px; right:6px; font-size:1px; line-height:0;}
.delChar:hover {background-position:0 -13px;}

.hide div div {float:left; display:inline; position:relative;}

.noSelectedChars { padding: 10px; border-top: 2px solid #935202; background-color: #e3c574; }
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