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Unneeded import
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Seldom-SE committed Jul 9, 2024
1 parent 9377fe7 commit 278de6c
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2 changes: 1 addition & 1 deletion examples/chase.rs
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// enemy, the enemy moves towards them, until the player moves back out of range

use bevy::prelude::*;
use seldom_state::prelude::{EntityTrigger, *};
use seldom_state::prelude::*;

fn main() {
App::new()
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