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Sayan11071998/README.md

💫 About Me:

🌟 Game Developer | Unreal Engine & Unity Enthusiast | C++ & C# Programmer🌟

As a gameplay programmer, I specialize in Unreal Engine, Unity, C++, C#, UE Blueprints, and Design Patterns, bringing creative visions to life through hands-on experience with solo projects. I thrive on crafting engaging gameplay experiences that captivate players and keep them coming back for more.

My journey in game development is fueled by a passion for learning and growth. I actively seek out resources and dedicate time to self-driven projects, constantly sharpening my skills and expanding my knowledge. My ultimate goal is to join a AAA game studio, collaborating with other passionate creators and leaving a lasting mark on gaming history.

Here’s a snapshot of what I bring to the table:

Core Skills:
Game Engine: Unreal Engine (Intermediate), Unity (Intermediate)
Languages: C++ (Intermediate), C# (Intermediate), C (Beginner)
Version Control: Git
Design Patterns: Singleton, MVC, Observer, Object, State, Strategy, Decorator, Visitor

Project Experience:
I have developed a variety of projects across different genres, including action-adventure, first/third-person shooters, platformers, puzzle, text-based games. This diverse experience has enriched my understanding of game mechanics and design principles.
Action-Adventure: Monster Kingdom, Gladiator Arena
First-Person: Warehouse Wreckage, Crypt Raider
Platformer: Obstacle Assault, Fire Platformer, Infinite Space Runner 2D, Ellen Adventure
Puzzle Game: Infinite Runner
Survival Shooter: Zombie Horde: Survival Shooter Game
C++ / SFML Based: 1D Array Jumper, 2D Array Mine Sweeper, Linked List Snake 2D, Searching Sticks
Text-Based: Mid Night Pizza Fight, Attack on Titan
Each project posed unique challenges, such as implementing advanced AI systems, crafting physics-based mechanics, and designing engaging level structures. These experiences have deepened my expertise and problem-solving abilities.

GitHub: https://github.com/Sayan11071998
LinkedIn: https://www.linkedin.com/in/sayan-nandi-66ab251b6
Portfolio: https://sayannandi11071998.wixsite.com/my-site-4
Itch: https://sayannandi.itch.io/

Future Aspirations:
• Contributing to large-scale AAA game projects, particularly in gameplay programming and AI systems.
• Advancing my skills in AI programming, physics-based mechanics, and RPG game development to innovate in game design.
• Collaborating with talented teams to push the boundaries of interactive entertainment and create unforgettable gaming experiences.
• Joining teams working on award-winning projects, with a vision of contributing to titles nominated for Game of the Year awards.

🌐 Socials:

LinkedIn

💻 Tech Stack:

C C# C++ Git GitHub

📊 GitHub Stats:



🏆 GitHub Trophies

✍️ Random Dev Quote

🔝 Top Contributed Repo


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  1. Gladiator-Arena Gladiator-Arena Public

    Gladiator Arena (Unreal Engine)

    C++ 1

  2. Glitch-Adventure Glitch-Adventure Public

    Glitch Adventure (Unreal Engine)

    C++ 1

  3. Monster-Kingdom Monster-Kingdom Public

    Monster Kingdom (Unreal Engine)

    C++ 1

  4. Platformed-Beginner Platformed-Beginner Public

    Platformed Beginner (Unreal Engine)

    C++ 1

  5. Slow-Motion-Shooter Slow-Motion-Shooter Public

    Slow Motion Shooter (Unreal Engine)

    1

  6. ToonTanks ToonTanks Public

    Toon Tanks (Unreal Engine 5)

    C++ 1