The second Teach Me How To event from the SMU CS and Math society, lead by Joel Kuntz.
A rehash of Unity's 3 hour long tutorial videos located here. They gave us some really cool assets and baseline, let's see where we can take this.
- Fork
- Make a branch on your own forked repository, and work from there.
- Create and/or choose issues to work on
- Make a duplicate or new scene, rename it and create in that scene
- Save the scene and the project
- Make a pull request for your branch to be added