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moving some of the streamline sorting out of Ospray algo
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src/Core/Algorithms/Field/CovertCurvMesh2StreamLines.cc
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/* | ||
For more information, please see: http://software.sci.utah.edu | ||
The MIT License | ||
Copyright (c) 2020 Scientific Computing and Imaging Institute, | ||
University of Utah. | ||
Permission is hereby granted, free of charge, to any person obtaining a | ||
copy of this software and associated documentation files (the "Software"), | ||
to deal in the Software without restriction, including without limitation | ||
the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
and/or sell copies of the Software, and to permit persons to whom the | ||
Software is furnished to do so, subject to the following conditions: | ||
The above copyright notice and this permission notice shall be included | ||
in all copies or substantial portions of the Software. | ||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | ||
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||
DEALINGS IN THE SOFTWARE. | ||
*/ | ||
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#include <Core/Datatypes/Geometry.h> | ||
#include <Core/Datatypes/Legacy/Field/VField.h> | ||
#include <Core/Datatypes/Legacy/Field/Field.h> | ||
#include <Core/Datatypes/Legacy/Field/FieldInformation.h> | ||
#include <Core/Datatypes/Legacy/Field/VMesh.h> | ||
#include <Core/Datatypes/Mesh/VirtualMeshFacade.h> | ||
#include <Core/Algorithms/Base/AlgorithmVariableNames.h> | ||
#include <Core/Algorithms/Base/AlgorithmPreconditions.h> | ||
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#include <boost/date_time/posix_time/posix_time.hpp> | ||
#include <boost/graph/topological_sort.hpp> | ||
#include <boost/graph/undirected_dfs.hpp> | ||
#include <boost/graph/copy.hpp> | ||
#include <boost/graph/connected_components.hpp> | ||
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#include <Core/Logging/Log.h> | ||
#include <spdlog/fmt/ostr.h> | ||
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using namespace SCIRun; | ||
using namespace Core::Algorithms; | ||
using namespace Core::Geometry; | ||
using namespace Field; | ||
using namespace Core::Datatypes; | ||
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ConvertCurveMesh2Streamlines::ConvertCurveMesh2Streamlines() | ||
{ | ||
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} | ||
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struct detect_loops : public boost::dfs_visitor<> | ||
{ | ||
detect_loops(std::vector<Vertex_u>& _source_vertex) : source_vertex(_source_vertex) { } | ||
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bool LoopDetected() const {return !source_vertex.empty();} | ||
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template <class Edge, class Graph> | ||
void back_edge(Edge e, const Graph& g) | ||
{ | ||
source_vertex.push_back( source(e, g) ); | ||
} | ||
std::vector<Vertex_u>& source_vertex; | ||
}; | ||
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static uint32_t getNewVersionNumber() | ||
{ | ||
static uint32_t versionNumber = 0; | ||
return ++versionNumber; | ||
} | ||
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OsprayGeometryObjectHandle ConvertCurveMesh2Streamlines::addStreamline(FieldHandle field, ColorMapHandle colorMap) const | ||
{ | ||
auto obj = fillDataBuffers(field, colorMap); | ||
obj->type = GeometryType::STREAMLINE; | ||
auto& fieldData = obj->data; | ||
std::vector<float> vertex_orig, color_orig; | ||
auto& vertex = fieldData.vertex; | ||
auto& color = fieldData.color; | ||
auto& index = fieldData.index; | ||
obj->radius = static_cast<float>(get(Parameters::Radius).toDouble()); | ||
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EdgeVector all_edges; | ||
std::list<Vertex> order, order_test; | ||
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std::vector<float> vertex_new, color_new; | ||
std::vector<uint32_t> index_new; | ||
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std::vector<uint32_t> index_orig; | ||
{ | ||
auto facade(field->mesh()->getFacade()); | ||
for (const auto& edge : facade->edges()) | ||
{ | ||
auto nodesFromEdge = edge.nodeIndices(); | ||
index_orig.push_back(nodesFromEdge[0]); | ||
auto nodePoints = edge.nodePoints(); | ||
all_edges.push_back(std::make_pair(nodesFromEdge[0],nodesFromEdge[1])); | ||
} | ||
} | ||
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std::vector<uint32_t> cc_index; | ||
std::vector<uint32_t> index_sort = sort_points(all_edges,cc_index); | ||
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ReorderNodes(index_sort, cc_index, vertex, color, index_new, vertex_new, color_new); | ||
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index = index_new; | ||
vertex = vertex_new; | ||
color = color_new; | ||
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return obj; | ||
} | ||
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void ConvertCurveMesh2Streamlines::ReorderNodes(std::vector<uint32_t> index, std::vector<uint32_t> cc_index, std::vector<float> vertex, std::vector<float> color, std::vector<uint32_t>& index_new, std::vector<float>& vertex_new,std::vector<float>& color_new) const | ||
{ | ||
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int cc_cnt = 0; | ||
for (size_t k=0;k<index.size();k++) | ||
{ | ||
if (k!=cc_index[cc_cnt]) | ||
{ | ||
index_new.push_back(k); | ||
} | ||
else | ||
{ | ||
cc_cnt++; | ||
} | ||
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vertex_new.push_back(vertex[index[k]*4]); | ||
vertex_new.push_back(vertex[index[k]*4+1]); | ||
vertex_new.push_back(vertex[index[k]*4+2]); | ||
vertex_new.push_back(0); | ||
color_new.push_back(color[index[k]*4]); | ||
color_new.push_back(color[index[k]*4+1]); | ||
color_new.push_back(color[index[k]*4+2]); | ||
color_new.push_back(color[index[k]*4+3]); | ||
} | ||
} | ||
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void ConvertCurveMesh2Streamlines::connected_component_edges(EdgeVector all_edges, std::vector<EdgeVector>& subsets, std::vector<int>& size_regions) const | ||
{ | ||
UndirectedGraph graph = UndirectedGraph(all_edges.begin(), all_edges.end(), all_edges.size()); | ||
std::vector<int> component(boost::num_vertices(graph)); | ||
boost::connected_components(graph, &component[0]); | ||
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int max_comp=0; | ||
for (size_t i = 0; i < component.size(); ++i) if (component[i]>max_comp) max_comp = component[i]; | ||
size_regions.clear(); | ||
size_regions.resize(max_comp+1,0); | ||
for (size_t i = 0; i < component.size(); ++i) size_regions[component[i]]++; | ||
subsets.clear(); | ||
subsets.resize(max_comp+1); | ||
boost::graph_traits<UndirectedGraph>::edge_iterator ei, ei_end; | ||
for (tie(ei,ei_end)= edges(graph); ei != ei_end; ++ei) | ||
{ | ||
subsets[component[source(*ei, graph)]].push_back(std::make_pair(source(*ei, graph),target(*ei, graph))); | ||
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} | ||
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} | ||
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std::list<Vertex_u> ConvertCurveMesh2Streamlines::sort_cc(EdgeVector sub_edges) const | ||
{ | ||
UndirectedGraph graph = UndirectedGraph(sub_edges.begin(), sub_edges.end(), sub_edges.size()); | ||
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std::vector<Vertex_u> source_vertex; | ||
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detect_loops vis(source_vertex); | ||
std::vector<boost::default_color_type> vertex_color( boost::num_vertices(graph) ); | ||
auto idmap = boost::get( boost::vertex_index, graph ); | ||
auto vcmap = make_iterator_property_map( vertex_color.begin(), idmap ); | ||
std::map<UndirectedGraph::edge_descriptor, boost::default_color_type> edge_color; | ||
auto ecmap = boost::make_assoc_property_map( edge_color ); | ||
boost::undirected_dfs(graph,vis,vcmap,ecmap); | ||
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std::list<Vertex_u> v_path; | ||
Vertex_u v1 = sub_edges[0].first; | ||
v_path.push_back(v1); | ||
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FindPath(graph,v1,v_path,false); | ||
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if (vis.LoopDetected()) | ||
{ | ||
v_path.push_back(v_path.front()); | ||
} | ||
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return v_path; | ||
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} | ||
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bool ConvertCurveMesh2Streamlines::FindPath(UndirectedGraph& graph, Vertex_u& curr_v, std::list<Vertex_u>& v_path, bool front) const | ||
{ | ||
bool no_branch = true; | ||
boost::graph_traits<UndirectedGraph>::out_edge_iterator ei, ei_end; | ||
size_t edge_idx = 0; | ||
int cnt = 0; | ||
int neigh_cnt=0; | ||
for ( tie(ei, ei_end)=out_edges( curr_v, graph ); ei != ei_end; ++ei, ++edge_idx ) | ||
{ | ||
cnt++; | ||
source(*ei, graph); | ||
Vertex_u v2b = target(*ei, graph); | ||
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if (cnt ==2) | ||
{ | ||
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} | ||
else if (cnt>2) | ||
{ | ||
remark("branch detected"); | ||
//TODO: deal with branching streamlines | ||
no_branch = false; | ||
continue; | ||
} | ||
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if ( std::find( v_path.cbegin(), v_path.cend(), v2b ) == v_path.cend() ) | ||
{ | ||
neigh_cnt++; | ||
if (neigh_cnt ==2) front = true; | ||
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if (front) v_path.push_front(v2b); | ||
else v_path.push_back(v2b); | ||
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FindPath( graph, v2b, v_path,front); | ||
front = false; | ||
} | ||
} | ||
return no_branch; | ||
} | ||
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std::vector<uint32_t> ConvertCurveMesh2Streamlines::sort_points(EdgeVector edges, std::vector<uint32_t>& cc_index) const | ||
{ | ||
std::vector<EdgeVector> subsets; | ||
std::vector<int> size_regions; | ||
connected_component_edges(edges, subsets, size_regions); | ||
std::list<Vertex> order; | ||
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int cnt=-1; | ||
for (auto edges_subset : subsets) | ||
{ | ||
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cnt++; | ||
LOG_DEBUG("subset size = {}",edges_subset.size()); | ||
std::ostringstream ostr; | ||
ostr << "edge_subset["<<cnt<<"] = [ "; | ||
for (auto e : edges_subset) | ||
{ | ||
ostr<<" ["<<e.first<<","<<e.second<<"]"; | ||
} | ||
ostr<<" ]"; | ||
LOG_DEBUG(ostr.str()); | ||
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//for (int it=0; it<=cnt; it++) { sum_regions+=size_regions[it];} | ||
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std::list<Vertex_u> order_subset = sort_cc(edges_subset); | ||
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LOG_DEBUG("order size = {}",order_subset.size()); | ||
std::ostringstream ostr_2; | ||
ostr_2 << "order_subset["<<cnt<<"] = [ "; | ||
for (auto o : order_subset) | ||
{ | ||
ostr_2<<" "<<o; | ||
} | ||
ostr_2<<" ]"; | ||
LOG_DEBUG(ostr_2.str()); | ||
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order_subset.reverse(); | ||
if (cnt ==0) cc_index.push_back(order_subset.size()-1); | ||
else cc_index.push_back(cc_index.back()+order_subset.size()); | ||
order.splice(order.end(), order_subset); | ||
} | ||
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std::vector<uint32_t> index{ std::make_move_iterator(std::begin(order)), | ||
std::make_move_iterator(std::end(order)) }; | ||
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return index; | ||
} | ||
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AlgorithmOutput ConvertCurveMesh2Streamlines::run(const AlgorithmInput& input) const | ||
{ | ||
auto field = input.get<Field>(Name("Field")); | ||
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FieldInformation info(field); | ||
if !(info.is_curvemesh()) | ||
{ | ||
renderable = addStreamline(field, colorMap); | ||
} | ||
else | ||
{ | ||
THROW_ALGORITHM_INPUT_ERROR("field type not supported."); | ||
} | ||
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AlgorithmOutput output; | ||
output[Name("Streamlines")] = Streamlines; | ||
return output; | ||
} |
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