Have Texture::GetSize() return a raylib::Vector2 #816
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name: Build and tests | |
on: | |
push: | |
branches: | |
- '*' | |
paths-ignore: | |
- '**/README.md' | |
pull_request: | |
branches: | |
- '*' | |
workflow_dispatch: | |
jobs: | |
build: | |
name: ${{ matrix.platform.os }} ${{ matrix.config.name }} ${{ matrix.type.name }} | |
runs-on: ${{ matrix.platform.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
platform: | |
# - { name: Windows VS2019, os: windows-2019 } | |
# - { name: Windows VS2022, os: windows-2022 } | |
- { name: Linux GCC, os: ubuntu-22.04, flags: -DCMAKE_C_COMPILER=gcc -DCMAKE_CXX_COMPILER=g++ -DCMAKE_CXX_STANDARD=17 } | |
- { name: Linux Clang, os: ubuntu-22.04, flags: -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_CXX_STANDARD=17 } | |
#- { name: Linux GCC, os: ubuntu-18.04, flags: -DCMAKE_C_COMPILER=gcc -DCMAKE_CXX_COMPILER=g++ -DCMAKE_CXX_STANDARD=14 } | |
#- { name: Linux Clang, os: ubuntu-18.04, flags: -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_CXX_STANDARD=14 } | |
# - { name: MacOS XCode, os: macos-latest } | |
config: | |
- { name: Shared, flags: -DBUILD_SHARED_LIBS=TRUE } | |
- { name: Static, flags: -DBUILD_SHARED_LIBS=FALSE } | |
type: | |
- { name: Release, flags: -DCMAKE_BUILD_TYPE=Release } | |
- { name: Debug, flags: -DCMAKE_BUILD_TYPE=Debug } | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
submodules: recursive | |
- name: Install Linux Dependencies | |
if: runner.os == 'Linux' | |
run: sudo apt-get update && sudo apt-get install -y libasound2-dev libx11-dev libxrandr-dev libxi-dev libgl1-mesa-dev libglu1-mesa-dev libxcursor-dev libxinerama-dev | |
- name: Configure | |
run: cmake -B build -S . -DGLFW_BUILD_WAYLAND=OFF -DBUILD_TESTING=ON -DCMAKE_CXX_FLAGS="-Wall -Wextra -Wpedantic" ${{ matrix.platform.flags }} ${{ matrix.type.flags }} ${{ matrix.config.flags }} | |
- name: Build | |
run: cmake --build build | |
- name: Test | |
run: ctest --verbose --test-dir build |