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HelpComponent: Display different help icons depending on controller
Before this commit, all buttons shown in the help component would use the SNES layout, which wouldn't match when having plugged in an Xbox or Sony Playstation controller. If there are different kinds of controllers plugged in, the input mapping shown will be of the last used or inserted. The controller identification is done via the SDL gamecontroller API. The intention here is to help solving #442, or at least most of it.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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