Releases: RetroAchievements/rcheevos
Releases · RetroAchievements/rcheevos
v11.6.0
- backdate retried unlocks in rc_client
- add memory map and hash method for
RC_CONSOLE_ZX_SPECTRUM
- add
RC_CONSOLE_GAMECUBE
to supported consoles for iso file extension - add DTCM to
RC_CONSOLE_NINTENDO_DS
andRC_CONSOLE_NINTENDO_DSI
memory maps - don't report conflict if last conditions of OrNext chain conflict
- don't report conflict if last conditions of AddSource chain conflict
- fix hits not being reset on leaderboard value when start and submit are both true in a single frame
- fix crash when multiple items in a CSV lookup overlap
- fix crash if game is unloaded while activating achievements
v11.5.0
- add
total_entries
torc_api_fetch_leaderboard_info_response_t
- add
RC_CLIENT_RAINTEGRATION_EVENT_MENU_CHANGED
event - modify
rc_client_begin_identify_and_load_game
andrc_client_begin_change_media
to use locally
registered filereader/cdreader for hash resolution when using rc_client_raintegration - add support for ISO-8601 timestamps in JSON responses
- update
RC_CONSOLE_MS_DOS
hash logic to support parent archives - fix infinite loop that sometimes occurs when resetting while progress tracker is onscreen
v11.4.0
- add
RC_CONDITION_REMEMBER
and RC_OPERAND_RECALL` - add
RC_OPERATOR_ADD
andRC_OPERATOR_SUB
- add scratch pad memory to PSX memory map
- add Super Game Module memory to Colecovision memory map
- add rapi function fetch_game_titles
- modify progress functions to return
RC_NO_GAME_LOADED
when "Unknown Game" is loaded - update subsystem list for arcade hash
- fix exception if server sends null as achievement.author
v11.3.0
- add
RC_OPERATOR_MOD
- add cartridge RAM to Game Gear and Master System memory maps
- add extended cartridge RAM to Gameboy and Gameboy Color memory maps
- add
rc_client_is_game_loaded
helper function - add
rc_client_raintegration_set_console_id
to specify console in case game resolution fails - add
rc_client_raintegration_get_achievement_state
to detect local unlocks - report validation errors on multi-condition logic
- hash whole file for PSP homebrew files (eboot.pbp)
- call DrawMenuBar in
rc_client_raintegration_rebuild_submenu
if menu changes - fix file sharing issue using default filereader on Windows
- fix exception calling
rc_client_get_game_summary
with an unidentified game loaded
v11.2.0
- add alternate methods for state serialization/deserialization that accept a buffer_size parameter
- add
RC_CLIENT_SUPPORTS_HASH
compile flag- allows rc_client code to build without the rhash files (except md5.c)
- must be explicitly defined to use
rc_client_begin_identify_and_load_game
- add
rc_client_get_load_game_state
- add
rc_client_raintegration_set_get_game_name_function
- add
RC_MEMSIZE_DOUBLE32
andRC_MEMSIZE_DOUBLE32_BE
- exclude directory records from ZIP hash algorithm
- fix media host when explicitly setting host to production server
- fix potential out-of-bounds read looking for error message in non-JSON response
v11.1.0
- add
rc_client_get_user_agent_clause
to generate substring to include in client User-Agents - add
rc_client_can_pause
function to control pause spam - add achievement type and rarity to
rc_api_fetch_game_data_response_t
andrc_client_achievement_t
- add
RC_CLIENT_ACHIEVEMENT_BUCKET_UNSYNCED
for achievements that have been unlocked locally but not synced to the server - add
RC_CONSOLE_NEO_GEO_CD
to supported consoles for chd file extension - add hash logic for
RC_CONSOLE_NINTENDO_3DS
(note: added new filerhash/aes.c
to support this) - add hash logic for
RC_CONSOLE_MS_DOS
- add game_hash and hardcore fields to
rc_api_start_session_request_
t andrc_api_ping_request_t
- add
RC_FORMAT_FIXED1/2/3
,RC_FORMAT_TENS
,RC_FORMAT_HUNDREDS
,RC_FORMAT_THOUSANDS
, andRC_FORMAT_UNSIGNED_VALUE
- add
RC_CONSOLE_STANDALONE
- add
extern "C"
and__cdecl
attributes to public functions - add
__declspec(dllexport/dllimport)
attributes to public functions via #define enablement - add
rc_version
andrc_version_string
functions for accessing version from external linkage - add unicode path support to default filereader (Windows builds)
- add rc_mutex support for GEKKO (libogc)
- fix async_handle being returned when
rc_client_begin_login
is aborted synchronously - fix logic error hashing CD files smaller than one sector
- fix read across region boundary in
rc_libretro_memory_read
- fix
RC_CLIENT_EVENT_ACHIEVEMENT_CHALLENGE_INDICATOR_SHOW
event not being raised if achievement is reset in the same frame that it's primed - moved
rc_util.h
fromsrc/
toinclude/
- initial (incomplete) support for
rc_client_external_t
andrc_client_raintegration_t
v11.0.0
- add
rc_client_t
and related functions - add
RC_MEMSIZE_FLOAT_BE
- add Game Pak SRAM to GBA memory map
- add hash method for Super Cassettevision
- add PSP to potential consoles for chd iterator
- add
content_type
torc_api_request_t
for client to pass to server - add
rc_api_process_X_server_response
methods to passstatus_code
andbody_length
to response processing functions - add additional error codes to
rc_api_process_login_response
:RC_INVALID_CREDENTIALS
,RC_EXPIRED_TOKEN
,RC_ACCESS_DENIED
rc_api_start_session
now also returns unlocks without having to explicitly callrc_api_fetch_user_unlocks
separately- add validation warning for using hit target of 1 on ResetIf condition
- move
compat.c
up a directory as it's shared by all subfolders and rename torc_compat.c
- move
rc_libretro.c
up a directory as it uses files from all subfolders - convert loosely sized types to strongly sized types (
unsigned
->uint32_t
,unsigned char
->uint8_t
, etc)
v10.7.1
v10.7.0
- add hash method and memory map for Gamecube
- add console enum, hash method, and memory map for DSi
- add console enum, hash method, and memory map for TI-83
- add console enum, hash method, and memory map for Uzebox
- add constant for rcheevos version; include in start session server API call
- fix SubSource calculations using float values
- fix game identification for homebrew Jaguar CD games
- fix game identification for CD with many files at root directory
- address _CRT_SECURE_NO_WARNINGS warnings