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Releases: RealityMachina/Basic-Panic-System

Basic Panic System

25 May 01:28
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Moved to meta tracking system, fixed bugs with JSON creation timing.

Basic Panic System

24 May 01:38
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Now actually comes with serialization and deserialization, through JSON.

(Will add support for multiple missions down the line at...well it's not a major priority at the moment.)

Basic Panic System

22 May 22:34
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Mod now supports serialization for saved game usage.

Basic Panic System

22 May 03:27
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Overhauled system due to discovery of how things like pilot.GUID are implemented in combat.

Basic Panic System

21 May 21:01
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Fixed more logic and math errors. (My brain derped about zero-based arrays)

Also fixed issues in the json re: how bonuses to hit work.

Basic Panic System

21 May 16:10
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Fixed logic error in ShouldPanic(), preventing transitions to lower panic states if a pilot failed their roll.

Basic Panic System

21 May 15:02
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Altered balance so panic states's are a bit more likelier to proc, along with making the default settings for considering to eject more likely.

Basic Panic System

20 May 21:14
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Look at the readme file on the main page.

(Or just go here: https://github.com/RealityMachina/PunchinOut/blob/master/README.md)

Hopefully fixes issues with null pilots being grabbed by the mod.

Basic Panic System

20 May 01:05
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Look at the readme file on the main page.

(Or just go here: https://github.com/RealityMachina/PunchinOut/blob/master/README.md)