v0.6.2c-experiments2
Pre-release5 Experiments:
Multi threaded audio engine to support bigger patches
Append patches to the loaded patch to build bigger patches
Hold shift while dragging a module to push multiple modules around for easier patch arrangement
Choose custom wire colours in the settings file
While you're dragging wires around, a right click will cycle the wire to the next colour
Optional FPS limiting so you can trade off graphics updates for system performance
Use this at your own risk.
This is unsupported software built on top of Andrew Belt's amazing software but the extensions are not officially sanctioned and will not be incorporated into the main version.
Multi-threading: use the rocket ship to choose how many threads to dedicate to generate audio. Extra threads run with a high-overhead even if there's nothing for them to do, so only choose as many as you need.
If building from source make run will give you a local, debug build. make runr will run in release mode. (this is the same as the normal vcv).