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Fallback query from game data server listing (servers.json)
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RattleSN4K3 committed Oct 12, 2024
1 parent 5ae8ed4 commit 922a902
Showing 1 changed file with 51 additions and 8 deletions.
59 changes: 51 additions & 8 deletions protocols/brokeprotocolmaster.js
Original file line number Diff line number Diff line change
@@ -1,7 +1,19 @@
import Core from './core.js'
import got from 'got'
// import Ajv from 'ajv'
// const ajv = new Ajv()

function objectKeysToLowerCase (input) {
if (typeof input !== 'object') return input
if (Array.isArray(input)) return input.map(objectKeysToLowerCase)
return Object.keys(input).reduce(function (newObj, key) {
const val = input[key]
const newVal = (typeof val === 'object') && val !== null ? objectKeysToLowerCase(val) : val
newObj[key.toLowerCase()] = newVal
return newObj
}, {})
}

/**
* Implements the protocol for retrieving a master list for BROKE PROTOCOL, a Unity based game
* using a custom master server
Expand All @@ -12,6 +24,8 @@ export default class brokeprotocolmaster extends Core {

this.backendApiUriServers = 'https://bp.userr00t.com/serverbrowser/api/server'
this.backendApiUriServer = 'https://bp.userr00t.com/serverbrowser/api/server/{id}'
this.backendApiUriCheck = 'https://bp.userr00t.com/serverbrowser/api/'
this.fallbackUri = 'https://brokeprotocol.com/servers.json'

this.hexCharacters = [
'&0', '&1', '&2', '&3', '&4', '&5', '&6', '&7',
Expand All @@ -23,6 +37,7 @@ export default class brokeprotocolmaster extends Core {
}

async run (state) {
this.hasApi = await this.checkApi()
await this.queryInfo(state)
}

Expand Down Expand Up @@ -69,8 +84,12 @@ export default class brokeprotocolmaster extends Core {
}

async queryServerInfo (state, serverId) {
// query server info
const serverInfo = await this.getServerInfo(serverId)
let serverInfo = null
if (this.hasApi) {
// query server info from API
serverInfo = await this.getServerInfo(serverId)
}

if (serverInfo == null) {
throw new Error(`Unable to retrieve server info with given id: ${serverId}`)
}
Expand All @@ -94,26 +113,48 @@ export default class brokeprotocolmaster extends Core {

const snaps = [...(serverInfo.snapshots || [])]
snaps.sort((a, b) => b?.at - a?.at)
state.numplayers = snaps[0]?.playerCount || 0
state.maxplayers = serverInfo.playerLimit || 0
// API data only provides snapshot data, where as JSON data has "PlayerCount", try to use PlayerCount first
state.numplayers = serverInfo.playercount || snaps[0]?.playercount || 0
state.maxplayers = serverInfo.playerlimit || 0

state.raw = serverInfo
state.version = serverInfo.version || ''
}

/**
* Checks if the API is available
* @returns a list of servers as raw data
*/
async checkApi () {
try {
const response = await got(this.backendApiUriCheck, {
method: 'HEAD',
timeout: { request: 2000 },
retry: { limit: 0 }
})
return !!response?.ok
} catch (err) {
// ignore error message
}

return false
}

/**
* Retrieves server list from master server
* @throws {Error} Will throw error when no master list was received
* @returns a list of servers as raw data
*/
async getMasterServerList () {
const queryUrl = this.hasApi ? this.backendApiUriServers : this.fallbackUri
const masterData = await this.request({
url: this.backendApiUriServers,
url: queryUrl,
responseType: 'json',
...(this.getSearchParams())
...(this.hasApi ? this.getSearchParams() : {})
})

const servers = masterData.servers
// non-api data will provide server-data only
const servers = this.hasApi ? masterData.servers : masterData
if (servers == null) {
throw new Error('Unable to retrieve master server list')
}
Expand All @@ -130,7 +171,9 @@ export default class brokeprotocolmaster extends Core {
// throw new Error(`Received master server data is unknown/invalid: ${ajv.errorsText(ajv.errors)}`)
// }

return servers
// API and non-API data mismatches in letter case, force lower case (Note: loosing camel-case style for API data)
const serversLowerCase = servers.map(x => objectKeysToLowerCase(x))
return serversLowerCase
}

/**
Expand Down

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