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WorkerThreadPool: Enhance lifetime for more flexibility #888

WorkerThreadPool: Enhance lifetime for more flexibility

WorkerThreadPool: Enhance lifetime for more flexibility #888

Triggered via push September 9, 2024 16:15
Status Failure
Total duration 1h 3m 13s
Artifacts

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
30s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
14m 45s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
🪲 Godot CPP  /  Check GDExtension header with a C compiler
🪲 Godot CPP / Check GDExtension header with a C compiler
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43 errors and 6 warnings
🍏 iOS / Template (target=template_release)
Process completed with exit code 2.
🌐 Web / Template w/o threads (target=template_release, threads=no)
Process completed with exit code 2.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
Process completed with exit code 2.
🤖 Android / Template arm32 (target=template_release, arch=arm32)
Process completed with exit code 2.
🤖 Android / Template arm64 (target=template_release, arch=arm64)
Process completed with exit code 2.
🤖 Android / Editor (target=editor)
Process completed with exit code 2.
🍎 macOS / Template (target=template_release)
Process completed with exit code 2.
🐧 Linux / Minimal template (target=template_release, everything disabled): core/object/worker_thread_pool.cpp#L329
macro "ERR_FAIL_COND_V" passed 3 arguments, but takes just 2
🐧 Linux / Minimal template (target=template_release, everything disabled): core/object/worker_thread_pool.cpp#L543
macro "ERR_FAIL_COND_V" passed 3 arguments, but takes just 2
🐧 Linux / Minimal template (target=template_release, everything disabled)
Process completed with exit code 2.
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🐧 Linux / Template w/ Mono (target=template_release): core/object/worker_thread_pool.cpp#L329
macro "ERR_FAIL_COND_V" passed 3 arguments, but takes just 2
🐧 Linux / Template w/ Mono (target=template_release): core/object/worker_thread_pool.cpp#L543
macro "ERR_FAIL_COND_V" passed 3 arguments, but takes just 2
🐧 Linux / Template w/ Mono (target=template_release): core/object/worker_thread_pool.cpp#L329
'ERR_FAIL_COND_V' was not declared in this scope
🐧 Linux / Template w/ Mono (target=template_release): core/object/worker_thread_pool.cpp#L543
'ERR_FAIL_COND_V' was not declared in this scope
🐧 Linux / Template w/ Mono (target=template_release)
Process completed with exit code 2.
🐧 Linux / Editor w/ Mono (target=editor): core/object/worker_thread_pool.cpp#L329
macro "ERR_FAIL_COND_V" passed 3 arguments, but takes just 2
🐧 Linux / Editor w/ Mono (target=editor): core/object/worker_thread_pool.cpp#L543
macro "ERR_FAIL_COND_V" passed 3 arguments, but takes just 2
🐧 Linux / Editor w/ Mono (target=editor): core/object/worker_thread_pool.cpp#L329
'ERR_FAIL_COND_V' was not declared in this scope
🐧 Linux / Editor w/ Mono (target=editor): core/object/worker_thread_pool.cpp#L543
'ERR_FAIL_COND_V' was not declared in this scope
🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 2.
🏁 Windows / Editor w/ clang-cl (target=editor, tests=yes, use_llvm=yes)
Process completed with exit code 2.
🏁 Windows / Template (target=template_release): core/object/worker_thread_pool.cpp#L329
the following warning is treated as an error
🏁 Windows / Template (target=template_release)
Process completed with exit code 2.
🏁 Windows / Editor (target=editor, tests=yes): core/object/worker_thread_pool.cpp#L329
the following warning is treated as an error
🏁 Windows / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🏁 Windows / Template (target=template_release): core/object/worker_thread_pool.cpp#L329
too many arguments for function-like macro invocation 'ERR_FAIL_COND_V'
🏁 Windows / Template (target=template_release): core/object/worker_thread_pool.cpp#L543
too many arguments for function-like macro invocation 'ERR_FAIL_COND_V'
🏁 Windows / Editor (target=editor, tests=yes): core/object/worker_thread_pool.cpp#L329
too many arguments for function-like macro invocation 'ERR_FAIL_COND_V'
🏁 Windows / Editor (target=editor, tests=yes): core/object/worker_thread_pool.cpp#L543
too many arguments for function-like macro invocation 'ERR_FAIL_COND_V'