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Releases: QuasiStellar/custom-pixel-dungeon

v1.0 - Sprite Sizes Config

15 Oct 22:34
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This update includes bugfixes and a new modding feature that allows you to change sprite sizes of existing characters making it possible to draw them bigger or smaller.


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internal version number: 10

v0.9 - Custom Mob Enchants

31 Jul 15:36
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This update includes bugfixes and a new modding feature that allows custom mobs to utilize weapon enchantments and curses in their attacks.


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internal version number: 9

v0.8 - Shattered update

09 Jun 15:43
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This update includes bugfixes and all the new Shattered PD features from 2.1!


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internal version number: 8

v0.6 - Merging configs

05 Jun 18:16
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This patch includes bugfixes and a new merging option for creating custom dungeon and hero configs!


  • merge dungeon and and hero configs together
  • set dependencies for your mod
  • hero configs were split into separate files
  • fixed rogue's cape not recharging at the start of the run
  • fixed custom mob death message
  • fixed ascension challenge causing a crash with mods enabled
  • fixed challenges being inaccessible
  • fixed surface scene crash

internal version number: 6

v0.5 - Google Play release

29 May 10:02
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Bugfixes and visual improvements. You are now able to update mods from the marketplace with one click!


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internal version number: 5

v0.4 - Custom mobs

24 May 22:07
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v0.4 introduces custom mobs and configurable starting inventories. All known bugs have been fixed as well.


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internal version number: 4

v0.3 - CPD Version Requirement

18 May 19:23
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v0.3 introduces one extra mod attribute - min_cpd_version which represents the minimum version of Custom PD you need to have to run the mod. All marketplace mods have been updated.


internal version number: 3

v0.2 - Extra level customization

17 May 19:57
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v0.2 introduces some extra customization options for user-created dungeons and fixes some minor problems with the mod. Make sure to update in order for all the marketplace mods to work properly!


  • Custom item spawns can utilize random item generation via categories
  • Custom item spawns now can be placed inside containers such as chests and tombstones
  • Extra items and mobs can be generated on regular levels on top of normal generation
  • Classes and challenges are now pre-unlocked
  • Random tipped darts support
  • Support for random quantity ranges for custom item spawns
  • Minor UI changes
  • Town mod now has an in-town shopkeeper!

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internal version number: 2

Custom PD Release

16 May 21:52
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First public release.

Current modding capabilities:

  • Change the layout of the dungeon
  • Build your own levels
  • Arrange levels in any way you desire (branches, cycles, etc.)
  • Combine multiple mods together
  • Change any sprites (items, mobs, tiles, UI, etc.)
  • Paint your levels however you want
  • Change any in-game text

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internal version number: 1