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add Progressbar #198

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36 changes: 36 additions & 0 deletions client/functions.lua
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,42 @@ end

exports('Notify', Notify)


function Progressbar(_, label, duration, useWhileDead, canCancel, disableControls, animation, prop, _, onFinish, onCancel)
if lib.progressBar({
duration = duration,
label = label,
useWhileDead = useWhileDead,
canCancel = canCancel,
disable = {
move = disableControls?.disableMovement,
car = disableControls?.disableCarMovement,
combat = disableControls?.disableCombat,
mouse = disableControls?.disableMouse,
},
anim = {
dict = animation?.animDict,
clip = animation?.anim,
flags = animation?.flags
},
prop = {
model = prop?.model,
pos = prop?.coords,
rot = prop?.rotation,
},
}) then
if onFinish then
onFinish()
end
else
if onCancel then
onCancel()
end
end
end
exports('Progressbar', Progressbar)


---@return PlayerData? playerData
function GetPlayerData()
return QBX.PlayerData
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