Skip to content
View Pudzz's full-sized avatar

Block or report Pudzz

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Pudzz/README.md

Hi, Patrik here

  • A passionate Tech Art enthusiast with expertise in developing tools and shaders in Unreal Engine and Unity. I focus on creating efficient workflows, leveraging my skills in C++, C#, and Python.

📫 My mail, if you want to reach me: [email protected]

Pinned Loading

  1. Small-Game-Project Small-Game-Project Public

    A small game made during a course in school. In this project we were 6 people who participated.

    C++ 2 1

  2. Large-Game-Project Large-Game-Project Public

    This is a large game project that was done during a course in school. We were a total of 9 people who participated in this project.

    C++ 1 1

  3. Discord-bot Discord-bot Public

    A Discord-bot made for a private community server. It contains everything from various commands to a levelsystem, as well as slot- and lottery machines

    Python 3

  4. Thesisproject-Speedmeasurements Thesisproject-Speedmeasurements Public

    Contains code from four different Python Modules, as well as Maya's C ++ API used for speed measurements to transfer animations between two skeleton hierarchies.

    Python 1

  5. Custom-Binary-Format-FBX-SDK Custom-Binary-Format-FBX-SDK Public

    Custom format created using the FBX SDK.

    C 2 1

  6. Viewport-Editor-Gameplay3D Viewport-Editor-Gameplay3D Public

    Viewport editor made with Autodesk Mayas C++ API and GamePlay3D [Open-Source C++ game engine].

    C++ 3 1