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Add Advancements Data #583
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How did you create it? |
At first, I just copied over each of the properties manually, but i realised I could've just used the advancements table of the fandom wiki and convert it to json using a tool. |
Is there anything wrong with it? Because the CI test did fail 🤔 |
Only that it isn't included in |
Ah I see, sorry about that |
I also need to create a schema right? |
This could probably all be automated using the minecraft language file. |
This could probably all be automated using the minecraft language file as it contains all the advancement descriptions, displaynames and IDs (resource locations). |
I'll work on making a tool to generate this automatically |
If you want, I can do it myself :D |
Do you know what wrong in the bedrock CI test? |
Unsure about the CI test, but already working on that tool. I'll let you know when I make progress! |
Okay, sure then! |
Alright I've made a a tool to generate it. I'll create a separate PR and add that data there! |
G
Awesome! |
See #584! Thanks for making this, that was a very good idea! |
Why is this data helpful? Wouldn’t it be more helpful for you to just access the raw advancement json from a datapack? |
It's great to have every minecraft data combined in a single package. I'm not exactly sure about the raw advancement json youre talking about. Isnt every advancement stored in seperate files which makes everything very inconvenient? |
@Eejit43 Let me know if you want me to change the format to anything specific. |
…for wearing (`distract_piglin`, `distract_piglin_directly`)
update/add advancements
Should be ready to merge now |
Is there still anything missing here? |
nope we just need to wait for it to be reviewed. |
How long does that take usually? |
who knows; whenever they get around to it |
@Lianecx also you should update the title of this PR |
doc/add-data-new-version.md
Outdated
| language.json | Yes | Use [minecraft-jar-extractor][10] | | ||
| particles.json | Yes | Use [Burger][1], then use [burger-extractor][2] | | ||
| blockLoot.json | Yes | Use [minecraft-jar-extractor][10] | | ||
| entityLoot.json | Yes | Use [minecraft-jar-extractor][10] | | ||
| mapIcons.json | No | Icons can be found in the Minecraft jar file where they are added as a single sprite. The file location is `/assets/minecraft/textures/map/map_icons.png`. Alternatively you might be able to look up the icons from the following page on the [Minecraft wiki][15] or from [wiki.vg][16]. | [minecraft-data pr mapIcons][14] | | ||
| advancements.json | Yes | To be added | |
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Can you indicate here the method to add this file for new versions?
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Added
Created a PR to update this PR with that change (see here) |
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add advancement extractor link
still thinking whether this should be here or not @u9g was thinking not because it doesn't come from the main extractor let's think a bit more |
Any updates on this? It could be adapted into the main extractor |
not too eager to add this huge piece of data unless someone still finds it useful is anyone using this ? |
I would 100% use this |
ok @Lianecx can you open a corresponding PR in node-minecraft-data and then we merge this ? |
Okay, Ill do that 👍 |
@Lianecx gentle reminder |
@Lianecx gentle reminder pt. 2 |
PrismarineJS/node-minecraft-data#369 |
I've created an advancement data file for another project and noticed that this repo doesnt have data for advancements yet.
Eejit and I adjusted it to fit the style of other data files and we added lots of new informational properties.