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Calling error with Natives #9

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Cyberhound opened this issue Jul 22, 2020 · 7 comments
Open

Calling error with Natives #9

Cyberhound opened this issue Jul 22, 2020 · 7 comments

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@Cyberhound
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None of them work, is it because it's outdated or something? I have done exactly as said, compiled in release mode (x64, obviously) along with doing premake5 with vs2019, built the libs and the dll multiple times. It injects, but nothing works or does anything. I looked at the code and noticed all controls should be disabled while the GUI is open, when I open it, it just pops up and I can still do everything normal in the game. (Doesn't disable controls, like it should, according to the code.)

@Cyberhound
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Sorry I'm new to this. I'll just figure it out eventually.

@xView60
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xView60 commented Aug 15, 2021

any fix ?

@Cyberhound
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Cyberhound commented Aug 30, 2021

I haven't dug into it.

@Cyberhound Cyberhound reopened this Aug 30, 2021
@Cyberhound
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Cyberhound commented Aug 30, 2021

any fix ?

No fix yet, but if you would like to collab on debugging the issue I'd hop back onto it.

@xSolar123
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For the people in the furture, if reading this post, to fix the console logging native errors, make sure to update the, tlsContext Class, inside of tls_context.hpp, and also natives and crossmap

@Inverse25k
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Inverse25k commented Nov 8, 2021

@xSolar123 would u mind giving new natives etc

my discord is Dreams#1337

@PatchByte
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maybe you need a new crossmap????

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5 participants