A mod menu base for Grand Theft Auto V. Strictly for educational purposes.
- ImGui–based user interface
- Unloading at runtime
- Log console
- Script fibers
- Fiber pool
- Access to YSC script globals
- scrProgram–based native hook
To build BigBaseV2 you need:
- Visual Studio 2019
- Premake 5.0 in your PATH
To set up the build environment, run the following commands in a terminal:
git clone https://github.com/Pocakking/BigBaseV2.git --recurse-submodules
cd BigBaseV2
premake5 vs2019
Now, you will be able to open the solution, and simply build it in Visual Studio.