Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Added a void to separate the cave world from the root world. #833

Open
wants to merge 4 commits into
base: master
Choose a base branch
from

Conversation

ikabod-kee
Copy link
Collaborator

@ikabod-kee ikabod-kee commented Dec 18, 2024

The Void starts at negative 10k blocks, the Root starts at negative 15k blocks. I had to adjust the other cave biomes to ensure they wouldn't spawn below this point.

You might need to make sure the multiplayer world doesn't mess up when adding this change.

fixes #828

@careeoki
Copy link
Contributor

Make sure to put "fixes #828" in the first comment so github can automatically close the issue if it's merged.

@careeoki
Copy link
Contributor

I also still think you should keep void roots at -50000, even if just to keep the multiplayer world intact for now. We won't able to balance it correctly until we actually have gameplay to test it with.

@ikabod-kee
Copy link
Collaborator Author

True. I'll make a quick change

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Add an abyss to separate the caves and Root World
2 participants