Investigate using ARB_fragment_shader_interlock
extension for volumetric fog
#817
Labels
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
graphics
Milestone
This extension seems to be widely available on intel and nvidia hardware. (sadly no support on AMD)
There are some potential performance improvements from this (it would allow using an f11/f10 framebuffer), which could be especially helpful on the (generally weak) intel iGPUs. Furthermore it would also allow some visual improvements (support for denser fogs, less graphical glitches and maybe even lighting)
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