StructureMapFragment
takes far too much memory.
#813
Labels
bug
something isn't working in the intended way
optimization
a performance problem that should be addressed or an optimization idea
terrain
Milestone
It ends up using ~1 MB of memory per instance. This is way too much.
I need to find a way to reduce the number of structures it considers in each chunk, and maybe find a better memory allocation strategy than the arena.
Required changes:
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