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MiguelIglesiasAbarca authored May 24, 2024
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# **SPITS & CRYPTS**
Welcome to Spits & Crypts! Immerse yourself in the civilization of ancient Egypt as you uncover hidden truths, explore the village and the pyramid, defeat enemies, and solve intricate puzzles.

In this first version of the game, we have introduced a wide range of features that enrich the gaming experience:
Welcome to Spits & Crypts! Immerse yourself in the civilization of ancient Egypt as you uncover hidden truths, explore the village and the pyramid, defeat enemies, and solve intricate puzzles

In this second version of the game, we have introduced a wide range of features that enrich the gaming experience:

## **GAME MECHANICS**
- Exploration Mode
- Combat Mode
- 2 Playable characters
- 3 Puzzle Mechanics
- Combat movement: Strategically position your characters on the battlefield to gain tactical advantage.
- Interactive environments

## **GAME EXPERIENCE**
- Sound effects and music
- Customized menu
- Inventory implementation
- Temple implementation
- Custom Sound effects and music
- User Interface (UI)
- Vast world to explore: Over 3 different locations await discovery.
- Various NPCs
- Various enemies
- Pause menu
- Audio control
- Audio & FX slider control
- 3 puzzles with their own unique mechanics
- Button Controls with multiple states (normal, hover, pressed)
- Logo animation (ease in / ease out)
- Full screen option
- Vsync option
- 6 types of items to collect
- 1 mission
- Various sound effects
- Menu system with character stadistics and inventory system
- Audio feedback in the menu
- Custom music
- Custom art for victory/lose screens

## **CONTROLS**
- ESC -> Enter and exit pause menu
- R -> Go back in pause and initial menu
- O & P -> Move between settings options

### **COMBAT**
- A -> Move right
- D -> Move left
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- F -> Move to selected position
- R -> Enemy turn
- Z -> End combat

### **EXPLORATION**
- A -> Move right
- D -> Move left
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- E -> Selection of options within dialogue
- E -> Move to next dialogue
- F -> Interaction with doors
- I -> Open / close inventory
- H -> Close skill Tree
- (If in shop) - UP, DOWN, LEFT & RIGHT ARROW -> Move through shop
- (If in shop) - C -> Buy an item
- (If in shop) - S -> Open & Close the shop
- (If in inventory) - UP, DOWN, LEFT & RIGHT ARROW -> Move through inventory

### **EXPLORATION GOD MODE**
- A -> Move right
- D -> Move left
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- F9 -> Activate and deactivate DebugMode
- F10 -> Activate and deactivate GodMode

## **CLARIFICATIONS**
- Mouse interaction within the UI has been restricted, except for adjusting the sound slider. Consequently, you will need to rely on keyboard inputs.

## **CONTROLLER**
- Player, UI, and various movement implementations with controller

## **EXTRA**
- Skill Tree
- Implementation of cinematics
- Inmersive controller experiencie (light, vibration, and haptic response)
- Shop implementation
-

## **THE TEAM**
- [Guillem Alqueza Mayench](https://github.com/guillemalqueza) - {LEAD CODE}
- [Sergio Fernandez Contreras](https://github.com/Serfercont) - {CODE}
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