I made a game inspired by and featuring Teemo, a character from popular video game League of Legends.
The game is a basic dodge incoming enemies type.
There is a soundtrack that unfortunately is too big for the surge host. Run the project for the full experience!
The game engine was provided mostly complete with enemy creation and movement programmed.
- Collisions and end of game state
- High score tracking
- Play again button
- Soundtrack
- Voice lines triggered by point thresholds
- Custom assets
Each character has the following:
- An avatar
- New enemy
- Custom voice lines
- New background