Welcome to the shader repository for Preface! This collection of shaders is designed to be a starting point for your creative projects. We encourage you to fork, modify, and integrate them into Preface.
- Fork this Repository: Start by forking this repository to your GitHub account.
- Modify the Shaders: Customize the shaders to suit your needs. Experiment with the code to achieve your desired effects.
- Integrate into the Preface: Place the modified shader files into the tech demo's designated shader folder.
Preface retail version supports hot reloading for shaders! This means you can:
- Download Preface from Steam (for free)!
- Edit the shaders directly in your favorite editor.
- See the changes applied in real-time without a restart.
This feature makes it easy to tweak and perfect your shader effects without restarting.
Want to learn more about our technology and approach? Check out our tech blogs where we share insights into Melba engine and shader development practices. These resources are great for beginners and experienced developers.
We love seeing how developers expand and improve our shaders! Contributions are welcome and encouraged:
- Pull Requests: If you have improvements, bug fixes, or new shaders to share, feel free to open a pull request.
- Issues: If you encounter any problems or have suggestions, please report them in the Issues section.
- Wiki: Contribute to our public preface-user-support wiki with tips on how to hack at it!
The LICENSE is Apache 2.0
For questions or additional support, feel free to reach out through Discord
Happy shading!