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fix:dont_allow_load_game #48

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Dec 19, 2024
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4 changes: 3 additions & 1 deletion ocp_pipeline/opm.py
Original file line number Diff line number Diff line change
Expand Up @@ -362,7 +362,9 @@ def match_high(self, utterances: List[str], lang: str, message: Message = None)
return None
else:
# if no game is being played, disable game specific intents
game_only = ["save_game"]
game_only = ["save_game", "load_game"]
# TODO - allow load_game without being in game already
# this can only be done if we match skill_id
if match["name"] in game_only:
LOG.info(f'Ignoring OCP intent match {match["name"]}, not playing MediaType.GAME')
return None
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