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fix: active skills in session (#50)
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JarbasAl authored Dec 19, 2024
1 parent 7792511 commit bc6f799
Showing 1 changed file with 4 additions and 0 deletions.
4 changes: 4 additions & 0 deletions ocp_pipeline/opm.py
Original file line number Diff line number Diff line change
Expand Up @@ -581,6 +581,7 @@ def handle_play_intent(self, message: Message):
query = message.data["query"]
media_type = message.data["media_type"]
skills = message.data.get("skills", [])
sess = SessionManager.get(message)

# search common play skills
lang = standardize_lang_tag(lang)
Expand Down Expand Up @@ -610,6 +611,9 @@ def handle_play_intent(self, message: Message):
player = self.get_player(message)
player.skill_id = best.skill_id
self.update_player_proxy(player)
# add active skill to session
sess.activate_skill(best.skill_id)
message.context["session"] = sess.serialize()
if not player.ocp_available:
self.legacy_play(results, query, message=message)
else:
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