Skip to content

Commit

Permalink
updated UI
Browse files Browse the repository at this point in the history
  • Loading branch information
dbejanishvili committed Dec 6, 2021
1 parent b9595eb commit dfd6888
Show file tree
Hide file tree
Showing 35 changed files with 77 additions and 622 deletions.
Binary file not shown.
89 changes: 59 additions & 30 deletions UnityFramework.framework/Data/Managed/EditorToUnityLinkerData.json
Original file line number Diff line number Diff line change
Expand Up @@ -49,8 +49,8 @@
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "Shader",
"fullManagedTypeName": "UnityEngine.Shader",
"nativeClass": "Material",
"fullManagedTypeName": "UnityEngine.Material",
"moduleName": "Core",
"usedInScenes": [
"Assets/Wikitude/Samples/Scenes/Instant Tracking - Scene Picking.unity"
Expand All @@ -74,6 +74,15 @@
"Assets/Wikitude/Samples/Scenes/Instant Tracking - Scene Picking.unity"
]
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "Shader",
"fullManagedTypeName": "UnityEngine.Shader",
"moduleName": "Core",
"usedInScenes": [
"Assets/Wikitude/Samples/Scenes/Instant Tracking - Scene Picking.unity"
]
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "MonoScript",
Expand Down Expand Up @@ -106,15 +115,6 @@
"moduleName": "Physics",
"usedInScenes": []
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "Material",
"fullManagedTypeName": "UnityEngine.Material",
"moduleName": "Core",
"usedInScenes": [
"Assets/Wikitude/Samples/Scenes/Instant Tracking - Scene Picking.unity"
]
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "TimeManager",
Expand Down Expand Up @@ -307,53 +307,44 @@
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "GameObject",
"fullManagedTypeName": "UnityEngine.GameObject",
"moduleName": "Core",
"usedInScenes": [
"Assets/Wikitude/Samples/Scenes/Instant Tracking - Scene Picking.unity"
]
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "LightProbes",
"fullManagedTypeName": "UnityEngine.LightProbes",
"nativeClass": "Transform",
"fullManagedTypeName": "UnityEngine.Transform",
"moduleName": "Core",
"usedInScenes": [
"Assets/Wikitude/Samples/Scenes/Instant Tracking - Scene Picking.unity"
]
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "Camera",
"fullManagedTypeName": "UnityEngine.Camera",
"nativeClass": "Component",
"fullManagedTypeName": "UnityEngine.Component",
"moduleName": "Core",
"usedInScenes": [
"Assets/Wikitude/Samples/Scenes/Instant Tracking - Scene Picking.unity"
]
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "Component",
"fullManagedTypeName": "UnityEngine.Component",
"nativeClass": "GameObject",
"fullManagedTypeName": "UnityEngine.GameObject",
"moduleName": "Core",
"usedInScenes": [
"Assets/Wikitude/Samples/Scenes/Instant Tracking - Scene Picking.unity"
]
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "Transform",
"fullManagedTypeName": "UnityEngine.Transform",
"nativeClass": "RenderSettings",
"fullManagedTypeName": "UnityEngine.RenderSettings",
"moduleName": "Core",
"usedInScenes": [
"Assets/Wikitude/Samples/Scenes/Instant Tracking - Scene Picking.unity"
]
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "RenderSettings",
"fullManagedTypeName": "UnityEngine.RenderSettings",
"nativeClass": "LightProbes",
"fullManagedTypeName": "UnityEngine.LightProbes",
"moduleName": "Core",
"usedInScenes": [
"Assets/Wikitude/Samples/Scenes/Instant Tracking - Scene Picking.unity"
Expand Down Expand Up @@ -431,6 +422,15 @@
"Assets/Wikitude/Samples/Scenes/Instant Tracking - Scene Picking.unity"
]
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "Camera",
"fullManagedTypeName": "UnityEngine.Camera",
"moduleName": "Core",
"usedInScenes": [
"Assets/Wikitude/Samples/Scenes/Instant Tracking - Scene Picking.unity"
]
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "FlareLayer",
Expand All @@ -449,6 +449,15 @@
"Assets/Wikitude/Samples/Scenes/Instant Tracking - Scene Picking.unity"
]
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "SpriteRenderer",
"fullManagedTypeName": "UnityEngine.SpriteRenderer",
"moduleName": "Core",
"usedInScenes": [
"Assets/Wikitude/Samples/Scenes/Instant Tracking - Scene Picking.unity"
]
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "MeshFilter",
Expand All @@ -472,6 +481,13 @@
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "Assembly-CSharp.dll",
"nativeClass": "",
"fullManagedTypeName": "ClearScreenScript",
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "Assembly-CSharp.dll",
"nativeClass": "",
Expand All @@ -486,6 +502,13 @@
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "Assembly-CSharp.dll",
"nativeClass": "",
"fullManagedTypeName": "RotationScript",
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "Assembly-CSharp.dll",
"nativeClass": "",
Expand Down Expand Up @@ -1411,6 +1434,12 @@
"baseName": "NamedObject",
"baseModule": "Core"
},
{
"name": "AndroidAssetPackImporter",
"module": "Editor",
"baseName": "AssetImporter",
"baseModule": "Editor"
},
{
"name": "AssemblyDefinitionImporter",
"module": "Editor",
Expand Down
Binary file not shown.
15 changes: 9 additions & 6 deletions UnityFramework.framework/Data/Managed/TypesInScenes.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,12 +3,12 @@
<type fullname="UnityEngine.Object" preserve="nothing"/>
<type fullname="UnityEditor.VFXManager" preserve="nothing"/>
<type fullname="UnityEditor.PlayerSettings" preserve="nothing"/>
<type fullname="UnityEngine.Shader" preserve="nothing"/>
<type fullname="UnityEngine.Material" preserve="nothing"/>
<type fullname="UnityEngine.TextAsset" preserve="nothing"/>
<type fullname="UnityEngine.Shader" preserve="nothing"/>
<type fullname="UnityEditor.MonoScript" preserve="nothing"/>
<type fullname="UnityEditor.AudioManager" preserve="nothing"/>
<type fullname="UnityEditor.PhysicsManager" preserve="nothing"/>
<type fullname="UnityEngine.Material" preserve="nothing"/>
<type fullname="UnityEditor.TimeManager" preserve="nothing"/>
<type fullname="UnityEditor.InputManager" preserve="nothing"/>
<type fullname="UnityEditor.TagManager" preserve="nothing"/>
Expand All @@ -27,27 +27,30 @@
<type fullname="UnityEngine.Renderer" preserve="nothing"/>
<type fullname="UnityEngine.Behaviour" preserve="nothing"/>
<type fullname="UnityEngine.MonoBehaviour" preserve="nothing"/>
<type fullname="UnityEngine.GameObject" preserve="nothing"/>
<type fullname="UnityEngine.LightProbes" preserve="nothing"/>
<type fullname="UnityEngine.Camera" preserve="nothing"/>
<type fullname="UnityEngine.Component" preserve="nothing"/>
<type fullname="UnityEngine.Transform" preserve="nothing"/>
<type fullname="UnityEngine.Component" preserve="nothing"/>
<type fullname="UnityEngine.GameObject" preserve="nothing"/>
<type fullname="UnityEngine.RenderSettings" preserve="nothing"/>
<type fullname="UnityEngine.LightProbes" preserve="nothing"/>
<type fullname="UnityEngine.Collider" preserve="nothing"/>
<type fullname="UnityEngine.AudioListener" preserve="nothing"/>
<type fullname="UnityEngine.Font" preserve="nothing"/>
<type fullname="UnityEngine.CanvasRenderer" preserve="nothing"/>
<type fullname="UnityEngine.Light" preserve="nothing"/>
<type fullname="UnityEngine.Texture" preserve="nothing"/>
<type fullname="UnityEngine.Camera" preserve="nothing"/>
<type fullname="UnityEngine.FlareLayer" preserve="nothing"/>
<type fullname="UnityEngine.Mesh" preserve="nothing"/>
<type fullname="UnityEngine.SpriteRenderer" preserve="nothing"/>
<type fullname="UnityEngine.MeshFilter" preserve="nothing"/>
</assembly>
<assembly fullname="Assembly-CSharp">
<type fullname="ApplicationBehaviour" preserve="nothing"/>
<type fullname="AugmentationEvents" preserve="nothing"/>
<type fullname="ClearScreenScript" preserve="nothing"/>
<type fullname="CloseButtonScript" preserve="nothing"/>
<type fullname="DotsAnimationScript" preserve="nothing"/>
<type fullname="RotationScript" preserve="nothing"/>
<type fullname="SafeAreaFilter" preserve="nothing"/>
</assembly>
<assembly fullname="UnityEngine.UI">
Expand Down
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading

0 comments on commit dfd6888

Please sign in to comment.