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[PriorityMod] | ||
enabled=true | ||
enabled = true | ||
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## Priorities | ||
# No Change = -1 | ||
# Idle = 0 | ||
# Below Normal = 1 | ||
# Normal = 2 | ||
# Above Normal = 3 | ||
# High = 4 | ||
# Realtime = 5 (Run as Administrator is required) (Not Recommended) | ||
# No Change = -1 | ||
# Idle = 0 | ||
# Below Normal = 1 | ||
# Normal = 2 | ||
# Above Normal = 3 | ||
# High = 4 | ||
# Realtime = 5 (Run as Administrator is required) (Not Recommended) | ||
# Check Microsoft official document for the details | ||
# https://docs.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-setpriorityclass#parameters | ||
priority=4 | ||
priority = 4 | ||
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## Affinity | ||
# Process Affinity (0 = no change) | ||
# Check Microsoft official document for the details | ||
# https://docs.microsoft.com/en-us/windows/win32/procthread/processor-groups | ||
affinity=0 | ||
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# To set the value. You need CPU Affinity Mask Calculator | ||
# https://bitsum.com/tools/cpu-affinity-calculator/ | ||
affinity = 0 | ||
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## Dynamic Priority | ||
# For people who have bAlwaysActive=true | ||
# Priority and affinity will set to value below when lost focus | ||
# Regain focus or not responding will set back to [PriorityMod] section | ||
[DynamicPriority] | ||
enabled=true | ||
idle_priority=1 | ||
idle_affinity=0 | ||
enabled = false | ||
idle_priority = 1 | ||
idle_affinity = 0 | ||
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## ENBHost Priority | ||
# Only for 32bit games with ENB. | ||
# Related code won't be included at Compile-Time in Fallrim Priority 64bit | ||
# So you don't need to disable it when you playing 64bit game | ||
[EnbHost] | ||
enabled=true | ||
priority=4 | ||
affinity=0 | ||
enabled = true | ||
priority = 4 | ||
affinity = 0 |
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