Releases: Nukepowered/GregTech4
[4.17.56] Bugfixes in recipes, crashes
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Improved Large turbines perfomance (#188)
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Added detailed recipe crashes
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Fixed IC2 universal cell (#180)
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Fixed machine right-click
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Fixed covers (now they are working fine at server) (#147)
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Fixed covers can be placed at anyting (#192)
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Fixed crash with recomplied/patched IC2 builds
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Fixed startup crash (#191)
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Fixed crash with HBM NTM (#193)
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Fixed startup crash (#185)
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Fixed turbines recipes are duping (#186)
[4.16.44] Minor bugfixes
Changelog
- Fixed E-Furnace
dupeinvalid item consumption (tested, only E-Furnace was affected) - Removed default IC2's generator recipe
- Added Thick reflector beryllium recipe (ported from 1.6.4)
- Fixed superconductor's waila name/creative pick
[4.16.40] CraftTweaker support & bug fixes
- Added complete machine-recipes CraftTweaker support (MineTweaker3)
- Refactored superconductors to be non-tickable TEs and wires-only to not consfuse IC2 EnergyNet
- Fixed NEI overlay bug
[4.15.36] Bug hotfix
- Fixed incorrect ItemStack comparison. It caused resource dupe.
- Fixed rare Grinder crushes
- Added extra debug info
[4.15.35] Getting playable
[4.15.32] Almost recipes
Minor changes:
- Fixed destructpack UI and added ability working with fluids
- Fixed machine's incorrect output space check, now machines will not stop if overflow of output
- Fixed machines properly updated while interracting with fluid slot
- Fixed Advanced Crafting table charging slots
- Fixed Thermal Expansion recipes RF requirements, not OP now. (Updated)
Revision:
- Fixed bunch of outdated to IC2 recipes
- Fixed exception of block creation logic (redstone blocks wasnt working)
- Added more compat recipe removal :P
[4.14.25] Important fixes
Important fixes been made in this release:
Minor changes:
- Added in test mode flexible enchant allow system
Now in Other.cfg possible to specify enchant IDs which could be applied in anvil to GT tools (We used it for treecapitator) - Fixed item duping with pipes while autoextract enabled (#117)
- Adjusted render for metaitems (#118)
- Fixed wooden pick nerfed damage
- Changed all items/blocks registery names (BACKUP UR WORLD!!!!)
Revision changes:
- Adjusted reinforced iridium blocks to wither damage
- Updated luminator recipes
- Removed excess spam in log when TE is not installed
- Fixed black/red granite, now ore can spawn inside
- Fixed blast resistance for black/red granite
[4.14.24] Small but pleasant
Some small fixed was affected repository, mostly caused by compat
[4.14.23] Fixing stuff
In this release mostly fixed compat with mods & startup crushes.
- Removed 0 slot from all machines
- Fixed Inventory check for any mods (pipes from any mod will work properly with machines)
- Fixed steam generation while no usual steam (IC2 steam)
- Added missed recipes
- Fixed startup crushed caused null items on output
[4.13.11] Fully stable version
Most of changes affected UI & UX. Mod been tested on dedicated server as well, there was total 3 closed tests. On this stage mod is in working state and could be used anywhere.
Please report any bugs you find!
Minor changes:
- Rewritten all UIs sync, now we have own packets & handlers
- Rewriteen fluid display, added fluid slots with UI interaction
- Added NEI handler for fluid slots
- Backported Big Plasma Turbine from GT5! (it is a bit different from GT5s since it is using advanced machine casings, not turbine casings as in GT5)
- Fixed all registries (Recipe, Cover etc) not it is using caching by reg.names insteadof IDs (Easier to port to new verisons, no bugs anymore if world has deleted items)
Revision changes:
- Fixed Thermal boiler recipes and bugs
- Fixed ALL locales, now anything could be localized, event UI labels
- Added some missed recipes
- Added AE2 compat