A simple ray casting engine built using TypeScript.
- You have a Linux or OSX machine. Windows should be supported via WSL 2 but has not been tested.
- You have installed a recent version of GNU Make.
- You have installed a recent version of Docker.
You can get up and running quickly with...
make
Then open http://localhost:8080 in your browser.
You can also package the application into a docker container...
make release
docker build -t raycasting:local .
docker run -p 8080:80 raycasting:local
And again, then open http://localhost:8080 in your browser.
Licensed under MIT.