Skip to content

Commit

Permalink
Should bump iOS version not Android when trying to publish iOS...
Browse files Browse the repository at this point in the history
  • Loading branch information
NiklasEi committed Jul 29, 2023
1 parent dee787c commit ee723ad
Show file tree
Hide file tree
Showing 2 changed files with 3 additions and 3 deletions.
4 changes: 2 additions & 2 deletions mobile/ios-src/Info.plist
Original file line number Diff line number Diff line change
Expand Up @@ -15,11 +15,11 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>0.1.0</string>
<string>0.1.1</string>
<key>CFBundleIconName</key>
<string>AppIcon</string>
<key>CFBundleVersion</key>
<string>0.1.0</string>
<string>0.1.1</string>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIRequiresFullScreen</key>
Expand Down
2 changes: 1 addition & 1 deletion mobile/manifest.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ android:
icon: "ios-src/Assets.xcassets/AppIcon.appiconset/icon_1024x1024.png"
manifest:
package: "me.nikl.bevygame" # Todo
version_code: 3 # Todo you should start at 1
version_code: 2 # Todo you should start at 1
application:
label: "Bevy game" # Todo
ios:
Expand Down

0 comments on commit ee723ad

Please sign in to comment.