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AssemblyHeader

Steve Maillet edited this page Jun 5, 2016 · 4 revisions

#####(CLR_RECORD_ASSEMBLY) The AssemblyHeader structure contains a number of verification markers and CRCs to validate the legitimacy of the assembly at runtime. Additionally, the Assembly header contains the location information for the MetadataTables and BLOB storage areas.

The Structure of the AssemblyHeader is as follows:

Name Type Description
Marker uint8_t[8] Id marker for an assembly
HeaderCRC uint32_t CRC32 of the AssemblyHeader structure itself
AssemblyCRC uint32_t CRC32 of the complete assembly
Flags AssemblyHeaderFlags Flags for the assembly
NativeMethodsChecksum uint32_t Native Method Checksum
PatchEntryOffset uint32_t Offset into ResourceData table of patch native method
Version VersionInfo Version information data structure for this assembly
AssemblyName uint16_t String table index for the Assembly's name
StartOfTables uint32_t[16] Array of offsets into the PE file for the metadata tables
NumPatchedMethods uint32_t (Deprecated) No longer used
PaddingOfTables uint8_t[16] amount of alignment padding for each metadata table
Field Details

The following sections describe the individual fields of the AssemblyHeader structure.

Marker

The assembly marker is an eight character marker consisting of a string non zero terminated ASCII encoded characters. This is used to clearly identify a .NET Micro Framework PE file on disk and in memory at runtime. It also indicates the version of this data structure, thus any modifications to this structure in future releases MUST use a new marker string. For All released versions of NETMF up to and including v4.4 this string is 'MSSpot1'

HeaderCRC

ANSI X3.66 32 bit CRC for the AssemblyHeader. This is computed assuming the HeaderCRC and AssemblyCRC fields are 0.

AssemblyCRC

ANSI X3.66 32 bit CRC for the entire contents of the Assembly PE data. This is computed assuming the HeaderCRC and AssemblyCRC fields are 0.

Flags

The flags property contains a bit flags value indicating core information about the assembly the possible flags are:

Name value Description
None 0x00000000 No special flags
NeedReboot 0x00000001 Indicates the CLR must be rebooted before this assembly can be loaded
Patch 0x00000002 (Deprecated) Indicates the assembly is a patch assembly
BigEndian 0x80000080 Flag to indicate the assembly is in big-endian format

NeedReboot has dubious value and should be considered deprecated. It indicates to the CLR that the system must be rebooted before the assembly can be loaded. Presumably the reboot process would either clear the flag or replace the assembly as it would otherwise not be able to load the assembly after the reboot.

The Patch flag is not currently used (Technically it is used but the remaining code that does use it is effectively a NOP) and should be considered deprecated.

The BigEndian flag indicates if the assembly is stored in big-endian mode. This value was deliberately chosen such that it reads the same from both little-endian and big-endian readers. Thus any reader reading the assembly can easily determine the endianess of the assembly data. This should also apply to all of the data stored in the Resources for the assembly. NETMF tools explicitly define and use two types of binary data structures (Bitmaps and fonts) so the tools automatically handle converting the binary data of those structures. Any custom binary resources must account for the endianess conversions either at build time or at runtime in the code that uses the resources.

NativeMethodsChecksum

The NativeMethodsChecksum is a unique value that is matched against the native methods table stored in the CLR firmware to ensure the methods match. The actual algorithm used for computing this checksum are documented in the [NativeMethodsChecksum Algorithm] document. Though, it worth noting that the actual algorithm doesn't matter. Nothing in the runtime will compute this value. The runtime only compares the assembly's value with the one for the native code registered for a given assembly to ensure they match. As long as the tool generating the assembly and the native method stubs header and code files use the same value then the actual algorithm is mostly irrelevant. The most important aspect of the algorithm chosen is that any change to any type or method signature of any type with native methods MUST generate a distinct checksum value. The current MetadataProcessor algorithm constructs a mangled string name for the native methods (used to generate the stubs), sorts them all and runs a CRC32 across them to get a distinct value. Since the CRC is based on the fully qualified method name and the types of all parameters any change of the signatures will generate a new value - denoting a mismatch.

PatchEntryOffset

The PatchEntryOffset field is an offset into the assemblies ResourceData blob table where native "patch" code exists. At runtime if this is not 0xFFFFFFFF then the CLR will compute a physical address of the start of the patch code and call the function located there. The function must be position independent and must have the following signature void PatchEntry() This is a very limited mechanism at present and ultimately requires deep knowledge of the underlying platform HAL/PAL etc... to be of any real use. Of special importance is the location of the assembly in physical memory as many micro controllers limit the memory addresses where executable code can reside. (i.e. internal flash or RAM only ) thus, this is not a generalized extensibility/dynamically loaded native code mechanism.

Version

The Version field holds the assembly's version number. (as opposed to the version of the AssemblyHeaderStructure itself). This is used by the debugger for version checks at deployment time. The runtime itself doesn't use versions to resolve references, as only one version of an assembly can be loaded at a time. Thus assembly references in the PE format don't include a version.

AssemblyName

String Table index for the name of the assembly

StartOfTables

Fixed array of offsets to the table data for each of the 16 different tables. The entries in this array are offsets from the start of the assembly header itself (e.g. the file seek offset if the PE image is from a file)

Name NETMF Source Element Name Description
AssemblyRef CLR_RECORD_ASSEMBLYREF Table of Assembly references
TypeRef CLR_RECORD_TYPEREF Reference to a type in another assembly
FieldRef CLR_RECORD_FIELDREF Reference to a field of a type in another assembly
MethodRef CLR_RECORD_METHODREF Reference to a method of a type in another assembly
TypeDef CLR_RECORD_TYPEDEF Type definition for a type in this assembly
FieldDef CLR_RECORD_FIELDDEF Field definition for a type in this assembly
MethodDef CLR_RECORD_METHODDEF Method definition for a type in this assembly
Attributes CLR_RECORD_ATTRIBUTE Attribute types defined in this assembly
TypeSpec CLR_RECORD_TYPESPEC TypeSpecifications (signatures) used in this assembly
Resources CLR_RECORD_RESOURCE Resource items in a resource file bound to this assembly
ResourcesData <blob> Blob table data for the resources
Strings <blob> Blob table data for the strings
Signatures <blob> Blob table data for the metadata signatures
ByteCode <blob> Blob table data for the IL byte code instructions
ResourcesFiles CLR_RECORD_RESOURCE_FILE Resource files descriptors for resource files bound to this assembly
EndOfAssembly <N/A> Technically, this is not a table. Instead this entry contains the offset to the end of the assembly, which is useful for finding the next assembly in a DAT region
PaddingOfTables

For every table, a number of bytes that were padded to the end of the table to align the next table to a 32bit boundary. The start of each table is aligned to a 32bit boundary, and ends at a 32bit boundary. Some of these tables will, therefore, have no padding, and all will have values in the range [0-3]. This isn't the most compact form to hold this information, but it only costs 16 bytes/assembly. Trying to only align some of the tables is just much more hassle than it's worth. This field itself must also be aligned on a 32 bit boundary. This padding is used to compute the size of a given table (including the blob data) using the following formula:
TableSize = StartOfTables[ tableindex + 1 ] - StartOfTables[ tableindex ] - PaddingOfTables[ tableindex ]

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