This tool was made for managing mip map textures dumped by Dolphin Emulator for texture pack creation and management. This is based on a tool made by Phillip Stephens (Antidote) that was originally written in Python. The original program is provided in the src/
folder *(Move Mips.py
).
Place the executable in the desired texture dump folder and run directly or through the console.
-
Moves all mip map textures
-
Outputs a full list of every mi file and its name when finished
-
Highlights portions of file names in output that determine if it is a mip
-
Provides a total file count for all mips found and moved
Contributions are accepted as long as general syntax and formatting of existing code are followed.