-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
updates + EMI + hoofprint. manually both-side everything.
smoke tested
- Loading branch information
1 parent
2bc6ff6
commit ae8acaa
Showing
22 changed files
with
162 additions
and
35 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,69 @@ | ||
# Zeroes out waypoint owner UUIDs to use the new 'host uuid' system, which mirrors vanilla behaviour | ||
# Only occurs when loading into a singleplayer world - Will be removed in the next version | ||
# default: true | ||
migrateSingleplayerLandmarksFrom05to06 = true | ||
# Terrain system - records layers of blocks and biomes for maps to render | ||
# DISABLED prevents loading, FROZEN loads but prevents updates, DYNAMIC loads with addons or on servers, ENABLED always loads | ||
# options: DISABLED, FROZEN, DYNAMIC, ENABLED | ||
# default: DYNAMIC | ||
terrain = "DYNAMIC" | ||
# Structure system - records structure identifiers and piece data for specialized maps and utilities to render | ||
# DISABLED prevents loading, FROZEN loads but prevents updates, DYNAMIC loads with addons or on servers, ENABLED always loads | ||
# options: DISABLED, FROZEN, DYNAMIC, ENABLED | ||
# default: DYNAMIC | ||
structures = "DISABLED" | ||
# Landmark system - a generic record of both player-owned waypoints and server-owned POIs, accessible via API | ||
# DISABLED prevents loading, FROZEN loads but prevents updates, DYNAMIC loads with addons or on servers, ENABLED always loads | ||
# options: DISABLED, FROZEN, DYNAMIC, ENABLED | ||
# default: DYNAMIC | ||
landmarks = "DYNAMIC" | ||
# Whether to automatically add/remove nether portal landmarks | ||
# default: true | ||
netherPortalLandmarks = false | ||
# Whether to automatically add player death waypoints | ||
# default: true | ||
playerDeathLandmarks = false | ||
# Displays the following logs and messages: | ||
# [Action Bar] Structure Discovery | ||
# default: false | ||
debugMode = false | ||
|
||
[networking] | ||
# [Server] Whether to place every player in a single share group | ||
# Disables /surveyor share and /surveyor unshare | ||
# default: false | ||
globalSharing = true | ||
# How much terrain data to send to clients | ||
# SERVER sends server-known data, GROUP sends group-known data, SOLO sends player-known data, NONE sends no data | ||
# options: NONE, SOLO, GROUP, SERVER | ||
# default: GROUP | ||
terrain = "NONE" | ||
# How much structure data to send to clients | ||
# SERVER sends server-known data, GROUP sends group-known data, SOLO sends player-known data, NONE sends no data | ||
# When NONE, clients will never see structures | ||
# options: NONE, SOLO, GROUP, SERVER | ||
# default: GROUP | ||
structures = "NONE" | ||
# Which landmarks to sync between client and server | ||
# SERVER sync server-known landmarks, GROUP sends group-known landmarks, SOLO sends player-known landmarks, NONE sends no landmarks | ||
# options: NONE, SOLO, GROUP, SERVER | ||
# default: GROUP | ||
landmarks = "SERVER" | ||
# Which waypoints (player-created landmarks) to sync between client and server | ||
# When SERVER, players can see (but not edit) all waypoints, including potentially offensive names | ||
# When GROUP, players can see (but not edit) waypoints created by players in their share group | ||
# When SOLO, player-created waypoints will be stored on the server as a backup | ||
# When NONE, waypoint data will never be synced (e.g. for privacy) | ||
# options: NONE, SOLO, GROUP, SERVER | ||
# default: SOLO | ||
waypoints = "NONE" | ||
# [Server] How much player position data to send to clients | ||
# SERVER sends all players positions, GROUP sends just group players, SOLO sends nothing, NONE sends nothing | ||
# options: NONE, SOLO, GROUP, SERVER | ||
# default: GROUP | ||
positions = "SERVER" | ||
# [Server] Ticks per position update - lower is more frequent | ||
# range: 1 - 200 | ||
# default: 1 | ||
positionTicks = 1 | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,13 +1,13 @@ | ||
name = "Bonzi Buddy" | ||
filename = "bonzibuddy-1.0.2.jar" | ||
filename = "bonzibuddy-1.0.3.jar" | ||
side = "both" | ||
|
||
[download] | ||
url = "https://cdn.modrinth.com/data/PqolNfCr/versions/VLsUOrcr/bonzibuddy-1.0.2.jar" | ||
url = "https://cdn.modrinth.com/data/PqolNfCr/versions/weN8wwT5/bonzibuddy-1.0.3.jar" | ||
hash-format = "sha1" | ||
hash = "547b7bd49acef618b1408c88cd3f40111225319b" | ||
hash = "0cd0a9363b286db8a8250028cab3379a2636dac4" | ||
|
||
[update] | ||
[update.modrinth] | ||
mod-id = "PqolNfCr" | ||
version = "VLsUOrcr" | ||
version = "weN8wwT5" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
name = "EMI" | ||
filename = "emi-1.1.10+1.21+fabric.jar" | ||
side = "client" | ||
|
||
[download] | ||
url = "https://cdn.modrinth.com/data/fRiHVvU7/versions/KRp4lW7A/emi-1.1.10%2B1.21%2Bfabric.jar" | ||
hash-format = "sha1" | ||
hash = "6593057c4d327bc520e60a761c62cf1c41692d82" | ||
|
||
[update] | ||
[update.modrinth] | ||
mod-id = "fRiHVvU7" | ||
version = "KRp4lW7A" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
name = "hoofprint" | ||
filename = "hoofprint-0.2.0+1.21.jar" | ||
|
||
[download] | ||
url = "https://github.com/HestiMae/hoofprint/releases/download/v0.2.0/hoofprint-0.2.0+1.21.jar" | ||
hash-format = "sha256" | ||
hash = "cfd7f983b524f5e1418da6c97035f8e6b5aefec5de572c8d46922fb20f584df7" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
name = "Surveyor Map Framework" | ||
filename = "surveyor-0.6.3+1.21.jar" | ||
side = "both" | ||
|
||
[download] | ||
url = "https://cdn.modrinth.com/data/4KjqhPc9/versions/cy2Eg49E/surveyor-0.6.3%2B1.21.jar" | ||
hash-format = "sha1" | ||
hash = "6099a83e380fbea72a6fb7237a18b683404eebaa" | ||
|
||
[update] | ||
[update.modrinth] | ||
mod-id = "4KjqhPc9" | ||
version = "cy2Eg49E" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.