v0.47.5 Development Snapshot
Pre-release
Pre-release
- Issue #1470: Thumper artillery vehicle causes array index out of bounds exception error
- Issue #1261: RFE: In Contract Market, hyperlink the system/location to the Interstellar Map
- Issue #1090: Feature Request: Add Origin Faction to Fluff Information display of Personnel
- Issue #1476: Settings in portrait generation is not saved.
- Issue #1385: Add dark themes to MekHQ.
- Issue #1488: Random Origin Search Radius now properly loads.
- PR #1496: Minor scenario template UI improvements; transports generated by AtB may now contain power armor where appropriate
- Issue #1480: Add customization for colors used throughout MekHQ.
- PR #1490: Fix some bugs with the Assign to Ship menu item
- Issue #1495: Export Campaign Subset to New Campaign Now Copies Options
- Issue #1508: Injured personnel Keep Command of their Vehicles and Infantry units
- Issue #1429: Adding Bulk Add to the Parts Marketplace.
- PR #1500: Scenario Generation properly handles GM Generation and Multiple Missions
- Issue #1505: Fixing Personnel Tab Graphical Unit Images for Mixed Fighter and Tech Person
- PR #1519: Adding proper bondsman formatting when Added to Campaign
- Issue #1492: Medical Report Displays for Personnel with GM Added Injury
- Issue #1497: Scale Unit sell values by their Entity's price multiplier
- PR #1509: Adding Monthly and Yearly Autosave Options
- Issue #1482: Hire Full Complement Now Records Time in Service
- Issue #1486: Fixing Unit and Personnel Export to CSV and Localizing Top Menu Bar
- Issue #1530: Fixes issue in infirmary where buttons unreadable in dark mode
- Issue #1250: Added FormattedNumberSorter to Warehouse total cost column
- Issue #1375: Creating Localized Natural Order Sorter
- Issue #155: Adding Advance Day to Personnel Market
- PR #1553: AtB: Adding SPA Generation for Generated Veteran and Elite Personnel
- PR #1555: Fixing spacing for C3 Slaves in the TOE
- Issue #1564: Hide impossible parts in the Purchase Parts Windows
- PR #1533: Windchild's Personnel Improvements, covering Issues #765, #876, #1404, #1482, #1486, #1492
- Issue #1524: Sort P_NONE Personnel as Support Personnel
- Issues #1542 and #1417: Hangar Tab Popup List: Bulk Selection and Rank Fixes
- PR #1556: Updating Unit Rating wording
- PR #1584: Stop double-counting medics for FMM:R unit rating
- Issue #691: Fixed multiple issues importing units from MUL files, including portraits, gender, SPAs
- PR #1583: Adding Menu Bar Mnemonics (Shortcut Keys)
- Issue #1540: Switching over to using JSpinner for base salaries
- Issue #1578: Adding New Campaign to the main menu
- PR #1597: MegaMek Log File is Reset on MekHQ load