A Polygon Clipping and Offsetting library (in C++, C# & Delphi)
The Clipper2 library performs intersection, union, difference and XOR boolean operations on both simple and complex polygons. It also performs polygon offsetting. This is a major update of my original Clipper library that was written over 10 years ago. That library I'm now calling Clipper1 and while it still works very well, Clipper2 is better in just about every way.
//C++ Paths64 subject, clip, solution; subject.push_back(MakePath({100, 50, 10, 79, 65, 2, 65, 98, 10, 21})); clip.push_back(MakePath({98, 63, 4, 68, 77, 8, 52, 100, 19, 12})); solution = Intersect(subject, clip, FillRule::NonZero);
//C# Paths64 subj = new Paths64(); Paths64 clip = new Paths64(); subj.Add(Clipper.MakePath(new int[] { 100, 50, 10, 79, 65, 2, 65, 98, 10, 21 })); clip.Add(Clipper.MakePath(new int[] { 98, 63, 4, 68, 77, 8, 52, 100, 19, 12 })); Paths64 solution = Clipper.Intersect(subj, clip, FillRule.NonZero);
//Delphi var subject, clip, solution: TPaths64; begin SetLength(subject, 1); subject[0] := MakePath([100, 50, 10, 79, 65, 2, 65, 98, 10, 21]); SetLength(clip, 1); clip[0] := MakePath([98, 63, 4, 68, 77, 8, 52, 100, 19, 12]); solution := Intersect( subject, clip, frNonZero);