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Quick Guide to WolvenKit
Maxzor edited this page Jul 25, 2020
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Full Guide: The Asset Browser
The Asset Browser opens in a new window and let's you look through the game's assets (Files, Textures, Models, etc). There are four different categories of assets:
- Bundled Files: These are all files that are compressed inside a Bundle (e.g. blob0.bundle) in the game's data.
- Texture Cache: Contains all textures in raw format (e.g. tga). HINT: You can specify the extension to export in the settings.
- Collision Cache: Contains specific files with collision data in raw format (e.g. apb).
- Sound Cache: Contains the audio files of the game.
The asset browser works like a file system: You can navigate through the game's folders like in Windows Explorer.
- Double click on a file to add it to the list of files to add (displayed on the right-hand side)
- Right click on a folder and you have the option to "select all files of folder"
- To add the selected files to your mod project click either Add to Mod or Add to DLC.
- Home
- Getting Started
- WolvenKit Documentation
- WolvenKit Tutorials
- RedEngine Documentation