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Change item_handling to support start_inventory
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Marechal-L committed Mar 15, 2023
1 parent 518fa4a commit cb69093
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions archipelago-client/ArchipelagoInterface.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -82,7 +82,7 @@ BOOL CArchipelago::Initialise(std::string URI) {
ap->set_room_info_handler([]() {
std::list<std::string> tags;
if (GameHook->dIsDeathLink) { tags.push_back("DeathLink"); }
ap->ConnectSlot(Core->pSlotName, Core->pPassword, 1, tags, { 0,3,7 });
ap->ConnectSlot(Core->pSlotName, Core->pPassword, 5, tags, { 0,3,7 });
});

ap->set_items_received_handler([](const std::list<APClient::NetworkItem>& items) {
Expand Down Expand Up @@ -121,7 +121,7 @@ BOOL CArchipelago::Initialise(std::string URI) {
}
}
if (address == 0) {
std::cout << "items_received_handler " << itemname.c_str() << " not found" << "\n";
std::cout << "The " << itemname.c_str() << " has not been found in the item pool. Please check your seed options" << "\n";
return;
}

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