-
Notifications
You must be signed in to change notification settings - Fork 18
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
put setup VIC-II routine at $E5A0 for Advanced Pinball Simulator. Issue
- Loading branch information
Showing
3 changed files
with
28 additions
and
23 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
|
||
setup_vicii: | ||
;; Set up default IO values (Compute's Mapping the 64 p215) | ||
lda #$1b ; Enable text mode | ||
sta $d011 | ||
lda #$c8 ; 40 column etc | ||
sta $d016 | ||
|
||
;; Compute's Mapping the 64, p156 | ||
;; We use a different colour scheme of white text on all blue | ||
lda #$06 | ||
sta $D020 | ||
sta $D021 | ||
|
||
;; Turn off sprites | ||
;; (observed hanging around after running programs and resetting) | ||
lda #$00 | ||
sta $D015 | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters