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Terrain Control v2.6.1

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@rutgerkok rutgerkok released this 30 Apr 13:12
  • Updated to be compatible with CraftBukkit 1.7.8 and 1.7.9.
  • Restricted population to a 2x2 chunk area. This makes sure that the terrain generates in the same way, no matter in which direction you are exploring. Set PopulationBoundsCheck (WorldConfig) to false to disable this.
  • Fixed ReplacedBlocks not working in virtual biomes.
  • Added support for the new sapling types in Sapling resource. Removed support for numerical sapling ids, which were in use in Terrain Control 2.3.
  • Fixed UnderGroundLake resource being able to replace bedrock when its minimum height was set too low.