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Fix player 0's personality in observer mode
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RecursiveVision committed Jul 6, 2024
1 parent 06e2c1e commit 894fbd4
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2 changes: 2 additions & 0 deletions CvGameCoreDLL_Expansion2/CvDiplomacyAI.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1951,6 +1951,8 @@ void CvDiplomacyAI::DoInitializePersonality(bool bFirstInit)
}
}
}
else
m_bWasHumanLastTurn = true;

// Now that we've picked our flavors, select our default Victory Pursuit.
SelectDefaultVictoryPursuits();
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