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Remove Slinger prereq tech
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Text cleanups
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RecursiveVision committed Oct 18, 2023
1 parent da04ff3 commit 6b071e3
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Showing 7 changed files with 16 additions and 8 deletions.
6 changes: 3 additions & 3 deletions (1) Community Patch/Core Files/Core Changes/CoreChanges.sql
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Expand Up @@ -77,7 +77,7 @@ SET Scale = 0.8
WHERE ImprovementType = 'ART_DEF_IMPROVEMENT_CITADEL';

-- Bad goodies are never triggered even in BNW, so we can remove this ability to reduce clutter
UPDATE Units SET NoBadGoodies = '0';
UPDATE Units SET NoBadGoodies = 0;

-- Set Forbidden Palace to 2 votes for CP (we'll reset in CBP)
UPDATE Buildings
Expand Down Expand Up @@ -739,13 +739,13 @@ WHEN (Loyalty <= 3 OR WonderCompetitiveness <= 3) THEN 'PERSONALITY_EXPANSIONIST
ELSE Personality END
WHERE Type = NEW.Type;

UPDATE Leaders SET Chattiness = '4' WHERE Type = NEW.Type;
UPDATE Leaders SET Chattiness = 4 WHERE Type = NEW.Type;

END;
-- End override section

-- Set Chattiness to 4 across the board
UPDATE Leaders SET Chattiness = '4';
UPDATE Leaders SET Chattiness = 4;

-- Sets default victory pursuits for all the default Civ V leaders.
UPDATE Leaders SET PrimaryVictoryPursuit = 'VICTORY_PURSUIT_DIPLOMACY' WHERE Type = 'LEADER_AHMAD_ALMANSUR'; -- Morocco
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Expand Up @@ -2,7 +2,7 @@
<GameData>
<Language_en_US>
<Row Tag="TXT_KEY_TP_FAITH_NEXT_PROPHET_PARAM">
<Text>{1_Num} [ICON_PEACE] Faith is minimum required for your next chance at a {2_UNITCLASS_PROPHET}.</Text>
<Text>{1_Num} [ICON_PEACE] Faith is the minimum required for your next chance at a {2_UNITCLASS_PROPHET}.</Text>
</Row>

<Row Tag="TXT_KEY_RO_FAITH_TOOLTIP_PARAM">
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8 changes: 8 additions & 0 deletions (1) Community Patch/Core Files/Text/CoreText_en_US.sql
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Expand Up @@ -433,6 +433,14 @@ UPDATE Language_en_US
SET Text = 'Head of {1_ReligionName}'
WHERE Tag = 'TXT_KEY_RO_STATUS_FOUNDER';

UPDATE Language_en_US
SET Text = '{1_Num} [ICON_PEACE] Faith is the minimum required to found the next religious Pantheon. If you wish to found a Pantheon, you must do it before there is an Enhanced Religion in the game (though you may always form one if there have not been as many Pantheons as the maximum number of Religions).'
WHERE Tag = 'TXT_KEY_TP_FAITH_NEXT_PANTHEON';

UPDATE Language_en_US
SET Text = '{1_Num} [ICON_PEACE] Faith is the minimum required for your next chance at a Great Prophet.'
WHERE Tag = 'TXT_KEY_TP_FAITH_NEXT_PROPHET';

UPDATE Language_en_US
SET Text = 'Can be purchased with [ICON_PEACE] Faith in any city with a majority Religion that has been enhanced. They can remove other religions from your cities (expending the Inquisitor) or be placed inside or adjacent to a city to protect it from Missionaries and Prophets trying to spread other religions into that city.'
WHERE Tag = 'TXT_KEY_UNIT_INQUISITOR_STRATEGY';
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Expand Up @@ -463,7 +463,7 @@ SET Text = 'Waraq''Ak'
WHERE Tag = 'TXT_KEY_UNIT_INCAN_SLINGER';

UPDATE Language_en_US
SET Text = 'Unique Incan {TXT_KEY_UNIT_VP_SLINGER} that has increased [ICON_RANGE_STRENGTH] Attack Range, ignore enemy [COLOR_POSITIVE_TEXT]Zone of Control[ENDCOLOR], and can daze enemy units, lowering their [ICON_STRENGTH] Combat Strength.'
SET Text = 'Unique Incan {TXT_KEY_UNIT_VP_SLINGER} that has increased [ICON_RANGE_STRENGTH] Attack Range, ignores enemy [COLOR_POSITIVE_TEXT]Zone of Control[ENDCOLOR], and can daze enemy units, lowering their [ICON_STRENGTH] Combat Strength.'
WHERE Tag = 'TXT_KEY_CIV5_INCA_SLINGER_HELP';

UPDATE Language_en_US
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4 changes: 2 additions & 2 deletions (2) Vox Populi/Database Changes/Text/en_US/UI/NewUIText.xml
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Expand Up @@ -840,10 +840,10 @@
<Text>{1_SpecialistName:textkey}s: +{3_Num} {4_IconString} {2_YieldType:textkey}</Text>
</Row>
<Row Tag="TXT_KEY_BUILD_COST_REDUCTION">
<Text>{2_Turns}% Turn(s) to {1_Build}.</Text>
<Text>{2_Turns}% Turns to {1_Build}.</Text>
</Row>
<Row Tag="TXT_KEY_REMOVE_FOREST_JUNGLE_COST_REDUCTION">
<Text>{1_Turns}% Turn(s) to removing Forests/Jungles.</Text>
<Text>{1_Turns}% Turns to remove Forests/Jungles.</Text>
</Row>
<Row Tag="TXT_KEY_ABLTY_MAP_TRADING_STRING">
<Text>Allows Map Trading</Text>
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1 change: 0 additions & 1 deletion (2) Vox Populi/Database Changes/Units/NewUnits.xml
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Expand Up @@ -300,7 +300,6 @@
<CombatClass>UNITCOMBAT_ARCHER</CombatClass>
<Class>UNITCLASS_VP_SLINGER</Class>
<DefaultUnitAI>UNITAI_RANGED</DefaultUnitAI>
<PrereqTech>TECH_AGRICULTURE</PrereqTech>
<ObsoleteTech>TECH_CALENDAR</ObsoleteTech>
<UnitArtInfo>ART_DEF_UNIT_VP_SLINGER</UnitArtInfo>
<UnitFlagAtlas>SLINGER_FLAG_ATLAS</UnitFlagAtlas>
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1 change: 1 addition & 0 deletions (2) Vox Populi/Database Changes/Units/UnitCostSweeps.sql
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Expand Up @@ -165,6 +165,7 @@ DROP TABLE UnitClass_Costs;

-- No Prereq
UPDATE Units SET Cost = 40, FaithCost = 100 WHERE Class = 'UNITCLASS_WARRIOR';
UPDATE Units SET Cost = 40, FaithCost = 100 WHERE Class = 'UNITCLASS_VP_SLINGER';
UPDATE Units SET Cost = 40, FaithCost = 100 WHERE Class = 'UNITCLASS_PATHFINDER';

-- Outliers
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