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fix case sensitivity issue
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correct Lua directory case sensitivity for cppcheck scan
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JohnsterID authored and RecursiveVision committed Nov 24, 2024
1 parent 5efd943 commit 137f559
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Showing 2 changed files with 68 additions and 68 deletions.
68 changes: 34 additions & 34 deletions CvGameCoreDLL_Expansion2/VoxPopuli.vcxproj
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Expand Up @@ -689,52 +689,52 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaArea.cpp">
<ClCompile Include="Lua\CvLuaArea.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaArgsHandle.cpp">
<ClCompile Include="Lua\CvLuaArgsHandle.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaCity.cpp">
<ClCompile Include="Lua\CvLuaCity.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaDeal.cpp">
<ClCompile Include="Lua\CvLuaDeal.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaEnums.cpp">
<ClCompile Include="Lua\CvLuaEnums.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaFractal.cpp">
<ClCompile Include="Lua\CvLuaFractal.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaGame.cpp">
<ClCompile Include="Lua\CvLuaGame.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaGameInfo.cpp">
<ClCompile Include="Lua\CvLuaGameInfo.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaLeague.cpp">
<ClCompile Include="Lua\CvLuaLeague.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaMap.cpp">
<ClCompile Include="Lua\CvLuaMap.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaPlayer.cpp">
<ClCompile Include="Lua\CvLuaPlayer.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaPlot.cpp">
<ClCompile Include="Lua\CvLuaPlot.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaSupport.cpp">
<ClCompile Include="Lua\CvLuaSupport.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaTeam.cpp">
<ClCompile Include="Lua\CvLuaTeam.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaTeamTech.cpp">
<ClCompile Include="Lua\CvLuaTeamTech.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\CvLuaUnit.cpp">
<ClCompile Include="Lua\CvLuaUnit.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CvGameCoreDLLPCH.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="stackwalker\StackWalker.cpp">
Expand Down Expand Up @@ -925,24 +925,24 @@
<ClInclude Include="CvWonderProductionAI.h" />
<ClInclude Include="CvWorldBuilderMapLoader.h" />
<ClInclude Include="HHMods.h" />
<ClInclude Include="lua\CvLuaArea.h" />
<ClInclude Include="lua\CvLuaArgsHandle.h" />
<ClInclude Include="lua\CvLuaCity.h" />
<ClInclude Include="lua\CvLuaDeal.h" />
<ClInclude Include="lua\CvLuaEnums.h" />
<ClInclude Include="lua\CvLuaFractal.h" />
<ClInclude Include="lua\CvLuaGame.h" />
<ClInclude Include="lua\CvLuaGameInfo.h" />
<ClInclude Include="lua\CvLuaLeague.h" />
<ClInclude Include="lua\CvLuaMap.h" />
<ClInclude Include="lua\CvLuaPlayer.h" />
<ClInclude Include="lua\CvLuaPlot.h" />
<ClInclude Include="lua\CvLuaScopedIndirectInstance.h" />
<ClInclude Include="lua\CvLuaScopedInstance.h" />
<ClInclude Include="lua\CvLuaSupport.h" />
<ClInclude Include="lua\CvLuaTeam.h" />
<ClInclude Include="lua\CvLuaTeamTech.h" />
<ClInclude Include="lua\CvLuaUnit.h" />
<ClInclude Include="Lua\CvLuaArea.h" />
<ClInclude Include="Lua\CvLuaArgsHandle.h" />
<ClInclude Include="Lua\CvLuaCity.h" />
<ClInclude Include="Lua\CvLuaDeal.h" />
<ClInclude Include="Lua\CvLuaEnums.h" />
<ClInclude Include="Lua\CvLuaFractal.h" />
<ClInclude Include="Lua\CvLuaGame.h" />
<ClInclude Include="Lua\CvLuaGameInfo.h" />
<ClInclude Include="Lua\CvLuaLeague.h" />
<ClInclude Include="Lua\CvLuaMap.h" />
<ClInclude Include="Lua\CvLuaPlayer.h" />
<ClInclude Include="Lua\CvLuaPlot.h" />
<ClInclude Include="Lua\CvLuaScopedIndirectInstance.h" />
<ClInclude Include="Lua\CvLuaScopedInstance.h" />
<ClInclude Include="Lua\CvLuaSupport.h" />
<ClInclude Include="Lua\CvLuaTeam.h" />
<ClInclude Include="Lua\CvLuaTeamTech.h" />
<ClInclude Include="Lua\CvLuaUnit.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="stackwalker\StackWalker.h" />
<ClInclude Include="TContainer.h" />
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68 changes: 34 additions & 34 deletions CvGameCoreDLL_Expansion2/VoxPopuli.vcxproj.filters
Original file line number Diff line number Diff line change
Expand Up @@ -262,52 +262,52 @@
<ClCompile Include="CvDllWorldInfo.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaArea.cpp">
<ClCompile Include="Lua\CvLuaArea.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaArgsHandle.cpp">
<ClCompile Include="Lua\CvLuaArgsHandle.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaCity.cpp">
<ClCompile Include="Lua\CvLuaCity.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaDeal.cpp">
<ClCompile Include="Lua\CvLuaDeal.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaEnums.cpp">
<ClCompile Include="Lua\CvLuaEnums.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaFractal.cpp">
<ClCompile Include="Lua\CvLuaFractal.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaGame.cpp">
<ClCompile Include="Lua\CvLuaGame.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaGameInfo.cpp">
<ClCompile Include="Lua\CvLuaGameInfo.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaLeague.cpp">
<ClCompile Include="Lua\CvLuaLeague.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaMap.cpp">
<ClCompile Include="Lua\CvLuaMap.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaPlayer.cpp">
<ClCompile Include="Lua\CvLuaPlayer.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaPlot.cpp">
<ClCompile Include="Lua\CvLuaPlot.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaSupport.cpp">
<ClCompile Include="Lua\CvLuaSupport.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaTeam.cpp">
<ClCompile Include="Lua\CvLuaTeam.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaTeamTech.cpp">
<ClCompile Include="Lua\CvLuaTeamTech.cpp">
<Filter>interface</Filter>
</ClCompile>
<ClCompile Include="lua\CvLuaUnit.cpp">
<ClCompile Include="Lua\CvLuaUnit.cpp">
<Filter>interface</Filter>
</ClCompile>
</ItemGroup>
Expand Down Expand Up @@ -594,58 +594,58 @@
<ClInclude Include="CvDllWorldInfo.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaUnit.h">
<ClInclude Include="Lua\CvLuaUnit.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaArea.h">
<ClInclude Include="Lua\CvLuaArea.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaArgsHandle.h">
<ClInclude Include="Lua\CvLuaArgsHandle.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaCity.h">
<ClInclude Include="Lua\CvLuaCity.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaDeal.h">
<ClInclude Include="Lua\CvLuaDeal.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaEnums.h">
<ClInclude Include="Lua\CvLuaEnums.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaFractal.h">
<ClInclude Include="Lua\CvLuaFractal.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaGame.h">
<ClInclude Include="Lua\CvLuaGame.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaGameInfo.h">
<ClInclude Include="Lua\CvLuaGameInfo.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaLeague.h">
<ClInclude Include="Lua\CvLuaLeague.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaMap.h">
<ClInclude Include="Lua\CvLuaMap.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaPlayer.h">
<ClInclude Include="Lua\CvLuaPlayer.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaPlot.h">
<ClInclude Include="Lua\CvLuaPlot.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaScopedIndirectInstance.h">
<ClInclude Include="Lua\CvLuaScopedIndirectInstance.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaScopedInstance.h">
<ClInclude Include="Lua\CvLuaScopedInstance.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaSupport.h">
<ClInclude Include="Lua\CvLuaSupport.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaTeam.h">
<ClInclude Include="Lua\CvLuaTeam.h">
<Filter>interface</Filter>
</ClInclude>
<ClInclude Include="lua\CvLuaTeamTech.h">
<ClInclude Include="Lua\CvLuaTeamTech.h">
<Filter>interface</Filter>
</ClInclude>
</ItemGroup>
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