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Laser slides #9

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10 changes: 0 additions & 10 deletions .gitmodules

This file was deleted.

1 change: 0 additions & 1 deletion GeoTale-ManasDalvi
Submodule GeoTale-ManasDalvi deleted from 4bf4d8
1 change: 0 additions & 1 deletion LG-KISS-AI-App_Mahinour
Submodule LG-KISS-AI-App_Mahinour deleted from 9101d5
1 change: 0 additions & 1 deletion LG_AI_Controller_Saumya
Submodule LG_AI_Controller_Saumya deleted from 849fa4
44 changes: 44 additions & 0 deletions Lg-Laser-Slides-App-main/.gitignore
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/

# IntelliJ related
*.iml
*.ipr
*.iws
.idea/

# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/

# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
/build/

# Symbolication related
app.*.symbols

# Obfuscation related
app.*.map.json

# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release
42 changes: 42 additions & 0 deletions Lg-Laser-Slides-App-main/.metadata
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.

version:
revision: "efbf63d9c66b9f6ec30e9ad4611189aa80003d31"
channel: "stable"

project_type: app

# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: efbf63d9c66b9f6ec30e9ad4611189aa80003d31
base_revision: efbf63d9c66b9f6ec30e9ad4611189aa80003d31
- platform: android
create_revision: efbf63d9c66b9f6ec30e9ad4611189aa80003d31
base_revision: efbf63d9c66b9f6ec30e9ad4611189aa80003d31
- platform: ios
create_revision: efbf63d9c66b9f6ec30e9ad4611189aa80003d31
base_revision: efbf63d9c66b9f6ec30e9ad4611189aa80003d31
- platform: linux
create_revision: efbf63d9c66b9f6ec30e9ad4611189aa80003d31
base_revision: efbf63d9c66b9f6ec30e9ad4611189aa80003d31
- platform: macos
create_revision: efbf63d9c66b9f6ec30e9ad4611189aa80003d31
base_revision: efbf63d9c66b9f6ec30e9ad4611189aa80003d31
- platform: web
create_revision: efbf63d9c66b9f6ec30e9ad4611189aa80003d31
base_revision: efbf63d9c66b9f6ec30e9ad4611189aa80003d31

# User provided section

# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'
3 changes: 3 additions & 0 deletions Lg-Laser-Slides-App-main/.vscode/settings.json
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{
"java.configuration.updateBuildConfiguration": "interactive"
}
41 changes: 41 additions & 0 deletions Lg-Laser-Slides-App-main/README.md
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**Laser Slides Application **

**Introduction:**
Laser Slides is a simple yet powerful cross-platform application which works with OSC(Open Sound Control), and allows users to manipulate the laser slides in the BEYOND software from a tablet device.

**Getting Started:**
The application is compatible with all the latest android versions of android starting from v4.4.
The laser slides application can be best viewed in Tablet devices with a minimum screen size of 8” inches.

**Instructions:**

-- Firstly, in order to use the laser slides application the system should have BEYOND software installed in the system.

-- On the BEYOND application we must go to the “setting” -> “OSC” -> “OSC settings” and then look up for the IP address such as “192.168.29.219”.

-- Once we know the IP address, start the laser slides application on a tablet device. We should configure the settings to control the slides in BEYOND software.

-- Now go to settings in the application enter the IP address and PORT as “8000”, After entering the values in the fields click on the “Save” button, if you see a popup with message “Connection Successful” you are good to go!!.

-- Now that we have made a successful connection with BEYOND, Go to the “Home” section in the app. Here you can control the slides with various buttons and customize with your desired functionality as well.

-- The Slides are generally manipulated using OSC commands, which you can assign to each button on “double tapping” on any button.

-- You can see a popup on your screen by double tapping on any button. The popup has various fields, Here enter the desired button name, and the OSC command such as “0 1” or “0 3” etc. once entered click on save button and the settings will be saved.

-- The initial digit in the OSC command represents the row number and the second number represents the cell number in that row.

All the OSC commands can be found at : OSC command

**UI UX:**
On the start up of the laser slides application we could see an on-boading page with a quick introduction of the application.
In the home page we could see 3 navigation buttons, “Home” directing to the buttons page, “About”button directing to the instructions page and “settings” page which will lead to opening of a bottom sheet to configure the settings of the application.
The home page has buttons to manipulate the slides, the buttons are designed to showcase a 3d button press animation. On double tapping on any button it leads to opening of a popup with HERO animation enabling the user to edit the button.

![Screenshot 2024-01-26 213803 1](https://github.com/Hemanth5603/Laser-Slides/assets/108444612/a7f923ee-fc97-40ef-94d8-116391b4f78b)
![Screenshot 2024-01-26 214146 1](https://github.com/Hemanth5603/Laser-Slides/assets/108444612/db674985-8d22-45e2-9e92-2f9c02a707c0)
![Screenshot 2024-01-26 214242 1](https://github.com/Hemanth5603/Laser-Slides/assets/108444612/e12c335e-ce54-4450-b212-31f17a36b5df)




1 change: 1 addition & 0 deletions Lg-Laser-Slides-App-main/analysis_options.yaml
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include: package:flutter_lints/flutter.yaml
13 changes: 13 additions & 0 deletions Lg-Laser-Slides-App-main/android/.gitignore
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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java

# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
**/*.keystore
**/*.jks
72 changes: 72 additions & 0 deletions Lg-Laser-Slides-App-main/android/app/build.gradle
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plugins {
id "com.android.application"
id "kotlin-android"
id "dev.flutter.flutter-gradle-plugin"
}

def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}

def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}

def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}

android {
namespace "com.example.laser_slides"
compileSdkVersion flutter.compileSdkVersion
ndkVersion flutter.ndkVersion

compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}

kotlinOptions {
jvmTarget = '1.8'
}

sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}

defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.example.laser_slides"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
minSdkVersion 21
targetSdkVersion flutter.targetSdkVersion
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}

buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
profile {
matchingFallbacks = ['debug', 'r elease']
}
minifyEnabled true
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
signingConfig signingConfigs.debug
}
}
}

flutter {
source '../..'
}

dependencies {}
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
34 changes: 34 additions & 0 deletions Lg-Laser-Slides-App-main/android/app/src/main/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-permission android:name="android.permission.INTERNET" />
<application
android:label="Laser Slides"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>
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package com.example.laser_slides

import io.flutter.embedding.android.FlutterActivity

class MainActivity: FlutterActivity() {
}
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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />

<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
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@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />

<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
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@@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
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@@ -0,0 +1,7 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
31 changes: 31 additions & 0 deletions Lg-Laser-Slides-App-main/android/build.gradle
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buildscript {
ext.kotlin_version = '1.7.10'
repositories {
google()
mavenCentral()
}

dependencies {
classpath 'com.android.tools.build:gradle:7.3.0'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}

allprojects {
repositories {
google()
mavenCentral()
}
}

rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}

tasks.register("clean", Delete) {
delete rootProject.buildDir
}
3 changes: 3 additions & 0 deletions Lg-Laser-Slides-App-main/android/gradle.properties
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org.gradle.jvmargs=-Xmx1536M
android.useAndroidX=true
android.enableJetifier=true
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