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Fix ws binary/base64 subprotocol priority #595
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Thanks for the PR! Some work left to do 😇
src/libvncserver/websockets.c
Outdated
@@ -289,13 +291,15 @@ webSocketsHandshake(rfbClientPtr cl, char *scheme) | |||
return FALSE; | |||
} | |||
|
|||
if ((protocol) && (strstr(protocol, "base64"))) { | |||
proto_binary = strstr(protocol, "binary"); |
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I think that's UB if protocol
is NULL
. Maybe just inline those calls?
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Added a NULL check.
if ((protocol) && (strstr(protocol, "base64"))) { | ||
proto_binary = strstr(protocol, "binary"); | ||
proto_base64 = strstr(protocol, "base64"); | ||
if ((protocol) && (proto_base64 && (!proto_binary || proto_base64 < proto_binary))) { |
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After the ||
, you're comparing char*
? That can't be right.
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Comparing pointers is the priority check: the one that comes first has the priority.
@@ -289,13 +291,15 @@ webSocketsHandshake(rfbClientPtr cl, char *scheme) | |||
return FALSE; | |||
} | |||
|
|||
if ((protocol) && (strstr(protocol, "base64"))) { |
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All in all: why not simply swap the if and else blocks?
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Some articles mention the list of protocols like "a list of sub-protocols that the client can handle in the priority order". So it's logical to respect the priority.
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The problem is when the client advertises
"protocol": ["binary", "base64"]
, the server picksbase64
. The server should prefer the first one.It's an issue when the client had this configuration as a fix to the
400 Client must support 'binary' or 'base64' protocol
error with noVNC and old websockify + VNC: novnc/noVNC#1276 (comment) . Today it seems that noVNC doesn't dobase64
any more. Although it's now incorrect for the client to advertise both protocols, it's not intuitive that"protocol": ["binary", "base64"]
doesn't work while"protocol": ["binary"]
does.Relevant PR/issue:
#342
novnc/noVNC#1310