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Libvncserver: Enable ExtendedClipboard encoding only when app signals… #284

Libvncserver: Enable ExtendedClipboard encoding only when app signals…

Libvncserver: Enable ExtendedClipboard encoding only when app signals… #284

Workflow file for this run

name: CI
on: [push, pull_request]
jobs:
build:
strategy:
matrix:
os:
- ubuntu-latest
- macos-latest
- windows-latest
cmake_options:
- "-DWITH_OPENSSL=ON -DWITH_GNUTLS=OFF -DWITH_GCRYPT=OFF" # build with OpenSSL
- "-DWITH_OPENSSL=OFF -DWITH_GNUTLS=ON -DWITH_GCRYPT=ON" # build with GnuTLS and Libgrypt
- "-DWITH_OPENSSL=OFF -DWITH_GNUTLS=OFF -DWITH_GCRYPT=OFF" # build without external encryption libraries
- "-DCMAKE_TOOLCHAIN_FILE=../cmake/Toolchain-cross-mingw32-linux.cmake" # crosscompile with MinGW toolchain
include:
- os: macos-latest
macos_cmake_options: "-DOPENSSL_ROOT_DIR=/usr/local/opt/openssl" # set this extra var for OSX
- os: windows-latest
windows_cmake_options: "-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake" # set this extra var for Windows
exclude:
- os: macos-latest
cmake_options: "-DCMAKE_TOOLCHAIN_FILE=../cmake/Toolchain-cross-mingw32-linux.cmake" # don't test MinGW from OSX
- os: windows-latest
cmake_options: "-DCMAKE_TOOLCHAIN_FILE=../cmake/Toolchain-cross-mingw32-linux.cmake" # don't test MinGW from Windows
- os: windows-latest
cmake_options: "-DWITH_OPENSSL=ON -DWITH_GNUTLS=OFF -DWITH_GCRYPT=OFF" # don't have OpenSSL on Windows (yet)
- os: windows-latest
cmake_options: "-DWITH_OPENSSL=OFF -DWITH_GNUTLS=ON -DWITH_GCRYPT=ON" # don't have GnuTLS and libgcrypt on Windows (yet)
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v3
- name: Install Ubuntu Build Dependencies
if: ${{ matrix.os == 'ubuntu-latest' }}
run: |
sudo apt update
sudo apt install libsdl2-dev liblzo2-dev libssl-dev gnutls-dev libgcrypt-dev mingw-w64-x86-64-dev binutils-mingw-w64-x86-64 gcc-mingw-w64-x86-64 wine
- name: Install MacOS Build Dependencies
if: ${{ matrix.os == 'macos-latest' }}
run: |
unset HOMEBREW_NO_INSTALL_FROM_API
brew untap homebrew/core homebrew/cask
brew update
brew install sdl2 lzo
- name: Install Windows Build Dependencies
if: ${{ matrix.os == 'windows-latest' }}
run: |
vcpkg install zlib libjpeg-turbo libpng --triplet=x64-windows # could install more but should use run-vcpkg with caching for this
- name: Build
run: |
mkdir build
cd build
cmake ${{ matrix.cmake_options }} ${{ matrix.macos_cmake_options }} ${{ matrix.windows_cmake_options }} ..
cmake --build .
- name: Prepare Test
if: ${{ matrix.os == 'ubuntu-latest' }} # only ubuntu does crosscompile with MinGW toolchain
run: |
cp /usr/x86_64-w64-mingw32/lib/libwinpthread-1.dll build/test/
- name: Test
run: |
cd build
ctest -C Debug --output-on-failure