Releases: LeonarthCG/Snek-GBA
Releases · LeonarthCG/Snek-GBA
Quick save fix version
Snek wasn't checking the validity of save files, now it is, if it finds anything invalid it will wipe the save so you can play normally. That's all for this update.
Complete version
As far as I'm concerned the game is done now.
New to this version: Sound! one whole theme song and a few sound effects.
I also changed the game's internal name from DEMO to SNEK.
The sound increased the size of the game by over 1600%!
All sounds are from freesound.org, please check the README for a list of credits.
Everything except sound done version
New features in this version:
- In-game credits.
- Easter egg.
- Alternate title screen which is unlocked when the max score is reached.
- A button (select) to switch between the titlescreens once unlocked.
All gameplay elements included version
New features in this version:
- Added 4 speed options, which save.
- Added a death animation.
- Added an indicator for when the score is maxed.
Nearing completion version
New features in this version:
- Improvements to Snek's movement and egg spawning.
- A small title screen animation (with the press start prompt appearing and disappearing).
- A current and highest score display.
- High score saving.
- A pause button (press start during gameplay).
First mostly playable version
First version I consider playable, which includes:
- A snake that can move.
- Eggs that can be eaten to make the snake grow.
- A working title screen.
- A lose state, which properly resets the game and brings the player back to the title screen.