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Call to Arms ISNM #6226

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50 changes: 50 additions & 0 deletions scripts/actions/mobskills/bugle_call.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,50 @@
-----------------------------------
-- Bugle Call
-- Description: Calls help from additional Imp Bandsman and grants TP
-- Used only by the main Imp Bandsman in Call to Arms ISNM
-----------------------------------
local ID = zones[xi.zone.TALACCA_COVE]
-----------------------------------
---@type TMobSkill
local mobskillObject = {}

mobskillObject.onMobSkillCheck = function(target, mob, skill)
-- Only allow the main Imp Bandsman to use this which has the level range of 63-64
if mob:getMainLvl() >= 63 then
return 0
end

return 1
end

mobskillObject.onMobWeaponSkill = function(target, mob, skill)
local mobID = mob:getID()
local player = mob:getTarget()

skill:setMsg(xi.msg.basic.NONE)

mob:timer(4000, function(mobArg)
mobArg:addTP(1000)
end)

mob:timer(3000, function(mobArg)
for cloneID = mobID + 1, mobID + 4 do
local clone = GetMobByID(cloneID)
if clone and not clone:isSpawned() then
SpawnMob(cloneID)
if player then
clone:updateEnmity(player)
end

mobArg:messageText(mobArg, ID.text.HELP_HAS_ARRIVED, false)
return
end
end

mobArg:messageText(mobArg, ID.text.NOBODY_COMES_TO_HELP, false)
end)

return 0
end

return mobskillObject
88 changes: 88 additions & 0 deletions scripts/battlefields/Talacca_Cove/call_to_arms.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,88 @@
-----------------------------------
-- Call to Arms
-- Talacca Cove, Confidential Imperial Order
-- !addkeyitem CONFIDENTIAL_IMPERIAL_ORDER
-----------------------------------
local ID = zones[xi.zone.TALACCA_COVE]
-----------------------------------

local content = Battlefield:new({
zoneId = xi.zone.TALACCA_COVE,
battlefieldId = xi.battlefield.id.CALL_TO_ARMS,
maxPlayers = 6,
levelCap = 60,
timeLimit = utils.minutes(30),
index = 0,
entryNpc = '_1l0',
exitNpcs = { '_1l1', '_1l2', '_1l3' },
requiredKeyItems = { xi.ki.CONFIDENTIAL_IMPERIAL_ORDER, message = ID.text.IMPERIAL_ORDER_BREAKS },
})

content.groups = {
{
mobs = { 'Imp_Bandsman' },
},

{
mobs = { 'Imp_Bandsman', 'Imp_Bandsman_Add' },
spawned = false,
allDeath = utils.bind(content.handleAllMonstersDefeated, content),
},
}

content.loot =
{
{
{ item = xi.item.GIL, weight = xi.loot.weight.NORMAL, amount = 8000 },
},

{
{ item = xi.item.AGILITY_POTION, weight = xi.loot.weight.NORMAL },
{ item = xi.item.VITALITY_POTION, weight = xi.loot.weight.NORMAL },
{ item = xi.item.STRENGTH_POTION, weight = xi.loot.weight.NORMAL },
{ item = xi.item.DEXTERITY_POTION, weight = xi.loot.weight.NORMAL },
},

{
{ item = xi.item.GLASS_SHEET, weight = xi.loot.weight.NORMAL },
{ item = xi.item.BUNDLE_OF_HOMUNCULUS_NERVES, weight = xi.loot.weight.NORMAL },
{ item = xi.item.SQUARE_OF_POLYFLAN, weight = xi.loot.weight.NORMAL },
},

{
{ item = xi.item.SCROLL_OF_MAIDENS_VIRELAI, weight = xi.loot.weight.HIGH },
{ item = xi.item.SCROLL_OF_CARNAGE_ELEGY, weight = xi.loot.weight.HIGH },
{ item = xi.item.SCROLL_OF_AERO_IV, weight = xi.loot.weight.NORMAL },
{ item = xi.item.SCROLL_OF_FLARE, weight = xi.loot.weight.NORMAL },
{ item = xi.item.SCROLL_OF_FLOOD, weight = xi.loot.weight.NORMAL },
{ item = xi.item.SCROLL_OF_TORNADO, weight = xi.loot.weight.NORMAL },
{ item = xi.item.DARK_SPIRIT_PACT, weight = xi.loot.weight.NORMAL },
{ item = xi.item.LIGHT_SPIRIT_PACT, weight = xi.loot.weight.NORMAL },
},

{
{ item = xi.item.CHOCOBO_EGG_A_LITTLE_WARM, weight = xi.loot.weight.NORMAL },
},

{
{ item = xi.item.IMP_WING, weight = xi.loot.weight.NORMAL },
},

{
{ item = xi.item.NONE, weight = xi.loot.weight.EXTREMELY_HIGH },
{ item = xi.item.TEMPLAR_SABATONS, weight = xi.loot.weight.LOW },
{ item = xi.item.BUSKERS_CAPE, weight = xi.loot.weight.LOW },
{ item = xi.item.DOMINION_RING, weight = xi.loot.weight.LOW },
{ item = xi.item.IMMORTALS_EARRING, weight = xi.loot.weight.LOW },
},

{
{ item = xi.item.NONE, weight = xi.loot.weight.EXTREMELY_HIGH },
{ item = xi.item.CHUNK_OF_PLATINUM_ORE, weight = xi.loot.weight.NORMAL },
{ item = xi.item.CHUNK_OF_DARKSTEEL_ORE, weight = xi.loot.weight.NORMAL },
{ item = xi.item.CHUNK_OF_ADAMAN_ORE, weight = xi.loot.weight.NORMAL },
{ item = xi.item.CHUNK_OF_ORICHALCUM_ORE, weight = xi.loot.weight.NORMAL },
},
}

return content:register()
4 changes: 4 additions & 0 deletions scripts/enum/item.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5539,6 +5539,7 @@ xi.item =
STORM_CRACKOWS = 15692,
PAHLUWAN_CRACKOWS = 15695,
SNEAKING_BOOTS = 15698,
TEMPLAR_SABATONS = 15699,
ARES_SOLLERETS = 15711,
ENYOS_LEGGINGS = 15712,
PHOBOSS_SABATONS = 15713,
Expand Down Expand Up @@ -5595,6 +5596,7 @@ xi.item =
GARRULOUS_RING = 15779,
CERBERUS_RING = 15780,
MULTIPLE_RING = 15790,
DOMINION_RING = 15784,
IOTA_RING = 15799,
OMEGA_RING = 15800,
FERAL_RING = 15802,
Expand Down Expand Up @@ -5674,6 +5676,7 @@ xi.item =
INSOMNIA_EARRING = 15972,
VISION_EARRING = 15973,
VELOCITY_EARRING = 15974,
IMMORTALS_EARRING = 15975,
PIRATES_EARRING = 15976,
HATEN_EARRING = 15981,
PRIESTS_EARRING = 15982,
Expand Down Expand Up @@ -5768,6 +5771,7 @@ xi.item =
LANCERS_PELERINE = 16208,
NAVARCHS_MANTLE = 16209,
IMMORTALS_CAPE = 16217,
BUSKERS_CAPE = 16219,
ASLAN_CAPE = 16228,
GLEEMANS_CAPE = 16229,
LIEUTENANTS_CAPE = 16230,
Expand Down
3 changes: 3 additions & 0 deletions scripts/zones/Talacca_Cove/IDs.lua
Original file line number Diff line number Diff line change
Expand Up @@ -28,8 +28,11 @@ zones[xi.zone.TALACCA_COVE] =
A_CRACK_HAS_FORMED = 7639, -- A crack has formed on the <item>, and the beast inside has been unleashed!
PARTY_MEMBERS_HAVE_FALLEN = 7673, -- All party members have fallen in battle. Now leaving the battlefield.
THE_PARTY_WILL_BE_REMOVED = 7680, -- If all party members' HP are still zero after # minute[/s], the party will be removed from the battlefield.
IMPERIAL_ORDER_BREAKS = 7688, -- The <item> breaks!
ENTERING_THE_BATTLEFIELD_FOR = 7701, -- Entering the battlefield for [Call to Arms/Compliments to the Chef/Puppetmaster Blues/Breaking the Bonds of Fate/Legacy of the Lost/Legacy of the Lost]!
YOU_CAN_NOW_BECOME_A_CORSAIR = 7799, -- You can now become a corsair!
NOBODY_COMES_TO_HELP = 7850, -- Nobody comes to help.
HELP_HAS_ARRIVED = 7851, -- Help has arrived!
},
mob =
{
Expand Down
22 changes: 22 additions & 0 deletions scripts/zones/Talacca_Cove/mobs/Imp_Bandsman.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,22 @@
-----------------------------------
-- Area: Talacca Cove
-- NM: Imp Bandsman
-----------------------------------
---@type TMobEntity
local entity = {}

entity.onMobInitialize = function(mob)
mob:addImmunity(xi.immunity.POISON)
mob:addImmunity(xi.immunity.SILENCE)
mob:addImmunity(xi.immunity.LIGHT_SLEEP)
mob:addImmunity(xi.immunity.DARK_SLEEP)
mob:addImmunity(xi.immunity.GRAVITY)
mob:addImmunity(xi.immunity.SLOW)
mob:addImmunity(xi.immunity.PARALYZE)
mob:setMobMod(xi.mobMod.SIGHT_RANGE, 25)
end

entity.onMobDeath = function(mob, player, optParams)
end

return entity
26 changes: 26 additions & 0 deletions scripts/zones/Talacca_Cove/mobs/Imp_Bandsman_Add.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,26 @@
-----------------------------------
-- Area: Talacca Cove
-- NM: Imp Bandsman Add
-----------------------------------
mixins = { require('scripts/mixins/families/imp') }
-----------------------------------
---@type TMobEntity
local entity = {}

entity.onMobInitialize = function(mob)
end

entity.onMobSpawn = function(mob)
-- One imp is always slightly bigger and another is always slightly smaller
local mobIDModulized = mob:getID() % 4
if mobIDModulized == 0 then
mob:setMobFlags(1159)
elseif mobIDModulized == 1 then
mob:setMobFlags(1155)
end
end

entity.onMobDeath = function(mob, player, optParams)
end

return entity
3 changes: 2 additions & 1 deletion sql/mob_groups.sql
Original file line number Diff line number Diff line change
Expand Up @@ -2884,14 +2884,15 @@ INSERT INTO `mob_groups` VALUES (4,4813,57,'Lahama_fished',0,128,0,0,0,77,78,0);
INSERT INTO `mob_groups` VALUES (5,2426,57,'Llamhigyn_Y_Dwr',0,128,1528,0,0,77,79,0);
INSERT INTO `mob_groups` VALUES (6,1534,57,'Giant_Orobon',0,128,969,0,0,78,83,0);

INSERT INTO `mob_groups` VALUES (7,2071,57,'Imp_Bandsman',0,128,0,0,0,60,60,0);
INSERT INTO `mob_groups` VALUES (7,2071,57,'Imp_Bandsman',0,128,0,8000,0,63,64,0);
INSERT INTO `mob_groups` VALUES (8,139,57,'Angler_Orobon',0,128,0,0,0,75,75,0);
INSERT INTO `mob_groups` VALUES (9,4123,57,'Valkeng',0,128,0,0,0,60,60,0);
INSERT INTO `mob_groups` VALUES (10,3292,57,'Qultada',0,128,0,0,0,70,70,0);
INSERT INTO `mob_groups` VALUES (11,1506,57,'Gessho',0,128,0,0,0,80,80,0);
INSERT INTO `mob_groups` VALUES (12,1506,57,'Gessho',0,128,0,2000,0,70,70,0);
INSERT INTO `mob_groups` VALUES (13,1506,57,'Gessho',0,128,0,0,0,0,0,0);
INSERT INTO `mob_groups` VALUES (14,1506,57,'Gessho',0,128,0,0,0,0,0,0);
INSERT INTO `mob_groups` VALUES (15,2071,57,'Imp_Bandsman_Add',0,128,0,1400,0,60,61,0);

-- ------------------------------------------------------------
-- Silver_Sea_route_to_Nashmau (Zone 58)
Expand Down
2 changes: 1 addition & 1 deletion sql/mob_pools.sql
Original file line number Diff line number Diff line change
Expand Up @@ -2124,7 +2124,7 @@ INSERT INTO `mob_pools` VALUES (2067,'Imperial_Gears','Imperial_Gears',120,0x000
INSERT INTO `mob_pools` VALUES (2068,'Imperial_Trooper','Imperial_Trooper',149,0x0500A70700000000000000000000000000000000,7,7,3,240,100,0,0,0,0,0,0,0,7,1155,0,0,4,64,0,149,149);
INSERT INTO `mob_pools` VALUES (2069,'Impervious_Chariot','Impervious_Chariot',63,0x00001E0700000000000000000000000000000000,12,12,10,240,100,0,1,1,1,2,0,0,0,1157,0,0,0,0,0,963,63);
INSERT INTO `mob_pools` VALUES (2070,'Impish_Bats','Impish_Bats',47,0x0000040100000000000000000000000000000000,1,1,11,240,100,0,1,0,1,0,0,64,179,1669,8,0,0,0,0,47,47);
INSERT INTO `mob_pools` VALUES (2071,'Imp_Bandsman','Imp_Bandsman',165,0x0000BE0600000000000000000000000000000000,4,4,7,240,100,0,1,1,1,16,0,0,0,3,0,0,2,0,0,165,165);
INSERT INTO `mob_pools` VALUES (2071,'Imp_Bandsman','Imp_Bandsman',165,0x0000BE0600000000000000000000000000000000,4,4,7,240,100,0,1,1,1,16,0,0,0,1157,0,0,2,0,0,414,165);
INSERT INTO `mob_pools` VALUES (2072,'Incendiary_Bombs','Incendiary_Bombs',68,0x0000230100000000000000000000000000000000,1,1,5,240,100,0,1,1,0,0,0,64,9,1665,12,0,0,0,0,68,68);
INSERT INTO `mob_pools` VALUES (2073,'Incubus_Bats_BT','Incubus_Bats_BT',47,0x0000040100000000000000000000000000000000,1,1,11,240,100,0,1,0,1,0,0,64,504,1667,8,0,0,0,0,47,47);
INSERT INTO `mob_pools` VALUES (2074,'Indich','Indich',115,0x05000F0400000000000000000000000000000000,10,7,3,240,100,0,1,0,0,2,0,32,390,1181,0,0,6,0,0,115,115);
Expand Down
6 changes: 5 additions & 1 deletion sql/mob_skill_lists.sql
Original file line number Diff line number Diff line change
Expand Up @@ -1928,7 +1928,11 @@ INSERT INTO `mob_skill_lists` VALUES ('Phantom_Puk',413,1720);
INSERT INTO `mob_skill_lists` VALUES ('Phantom_Puk',413,1721);
INSERT INTO `mob_skill_lists` VALUES ('Phantom_Puk',413,1723);
INSERT INTO `mob_skill_lists` VALUES ('Phantom_Puk',413,1724);
-- 414 to 435: free
INSERT INTO `mob_skill_lists` VALUES ('Imp_Bandsman',414,1709);
INSERT INTO `mob_skill_lists` VALUES ('Imp_Bandsman',414,1710);
INSERT INTO `mob_skill_lists` VALUES ('Imp_Bandsman',414,1711);
INSERT INTO `mob_skill_lists` VALUES ('Imp_Bandsman',414,1712);
-- 415 to 435: free
INSERT INTO `mob_skill_lists` VALUES ('Bloodlapper',436,2162);
INSERT INTO `mob_skill_lists` VALUES ('Ghillie_Dhu',437,685);
INSERT INTO `mob_skill_lists` VALUES ('Highlander_Lizard',438,371);
Expand Down
2 changes: 1 addition & 1 deletion sql/mob_skills.sql
Original file line number Diff line number Diff line change
Expand Up @@ -1725,7 +1725,7 @@ INSERT INTO `mob_skills` VALUES (1708,1175,'proboscis_shower',0,7.0,2000,1500,1,
INSERT INTO `mob_skills` VALUES (1709,1181,'abrasive_tantara',1,10.0,2000,1500,4,0,0,0,0,0,0);
INSERT INTO `mob_skills` VALUES (1710,1182,'deafening_tantara',1,10.0,2000,1500,4,0,0,0,0,0,0);
INSERT INTO `mob_skills` VALUES (1711,1180,'frenetic_rip',0,7.0,2000,1500,4,0,0,0,0,0,0);
-- INSERT INTO `mob_skills` VALUES (1712,1456,'bugle_call',0,7.0,2000,1500,4,0,0,0,0,0,0);
INSERT INTO `mob_skills` VALUES (1712,1183,'bugle_call',0,7.0,2000,3000,1,0,0,0,0,0,0);
INSERT INTO `mob_skills` VALUES (1713,1159,'yawn',1,18.0,2000,1500,4,0,0,0,0,0,0);
INSERT INTO `mob_skills` VALUES (1714,1160,'wing_slap',0,7.0,2000,1500,4,0,0,0,0,0,0);
INSERT INTO `mob_skills` VALUES (1715,1161,'beak_lunge',0,7.0,2000,1500,4,0,0,5,0,0,0);
Expand Down
30 changes: 15 additions & 15 deletions sql/mob_spawn_points.sql
Original file line number Diff line number Diff line change
Expand Up @@ -12983,21 +12983,21 @@ INSERT INTO `mob_spawn_points` VALUES (17010693,'Llamhigyn_Y_Dwr','Llamhigyn Y D
INSERT INTO `mob_spawn_points` VALUES (17010694,'Giant_Orobon','Giant Orobon',6,1.000,1.000,1.000,0);

-- ISMN: Call to Arms
INSERT INTO `mob_spawn_points` VALUES (17010695,'Imp_Bandsman','Imp Bandsman',7,0.000,0.000,0.000,0);
INSERT INTO `mob_spawn_points` VALUES (17010696,'Imp_Bandsman','Imp Bandsman',7,0.000,0.000,0.000,0);
INSERT INTO `mob_spawn_points` VALUES (17010697,'Imp_Bandsman','Imp Bandsman',7,0.000,0.000,0.000,0);
INSERT INTO `mob_spawn_points` VALUES (17010698,'Imp_Bandsman','Imp Bandsman',7,0.000,0.000,0.000,0);
INSERT INTO `mob_spawn_points` VALUES (17010699,'Imp_Bandsman','Imp Bandsman',7,0.000,0.000,0.000,0);
INSERT INTO `mob_spawn_points` VALUES (17010701,'Imp_Bandsman','Imp Bandsman',7,0.000,0.000,0.000,0);
INSERT INTO `mob_spawn_points` VALUES (17010702,'Imp_Bandsman','Imp Bandsman',7,0.000,0.000,0.000,0);
INSERT INTO `mob_spawn_points` VALUES (17010703,'Imp_Bandsman','Imp Bandsman',7,0.000,0.000,0.000,0);
INSERT INTO `mob_spawn_points` VALUES (17010704,'Imp_Bandsman','Imp Bandsman',7,0.000,0.000,0.000,0);
INSERT INTO `mob_spawn_points` VALUES (17010705,'Imp_Bandsman','Imp Bandsman',7,0.000,0.000,0.000,0);
INSERT INTO `mob_spawn_points` VALUES (17010707,'Imp_Bandsman','Imp Bandsman',7,0.000,0.000,0.000,0);
INSERT INTO `mob_spawn_points` VALUES (17010708,'Imp_Bandsman','Imp Bandsman',7,0.000,0.000,0.000,0);
INSERT INTO `mob_spawn_points` VALUES (17010709,'Imp_Bandsman','Imp Bandsman',7,0.000,0.000,0.000,0);
INSERT INTO `mob_spawn_points` VALUES (17010710,'Imp_Bandsman','Imp Bandsman',7,0.000,0.000,0.000,0);
INSERT INTO `mob_spawn_points` VALUES (17010711,'Imp_Bandsman','Imp Bandsman',7,0.000,0.000,0.000,0);
INSERT INTO `mob_spawn_points` VALUES (17010695,'Imp_Bandsman','Imp Bandsman',7,0.-180,39.5,185,65);
INSERT INTO `mob_spawn_points` VALUES (17010696,'Imp_Bandsman_Add','Imp Bandsman',15,-180,39.5,185,65);
INSERT INTO `mob_spawn_points` VALUES (17010697,'Imp_Bandsman_Add','Imp Bandsman',15,-180,39.5,185,65);
INSERT INTO `mob_spawn_points` VALUES (17010698,'Imp_Bandsman_Add','Imp Bandsman',15,-180,39.5,185,65);
INSERT INTO `mob_spawn_points` VALUES (17010699,'Imp_Bandsman_Add','Imp Bandsman',15,-180,39.5,185,65);
INSERT INTO `mob_spawn_points` VALUES (17010701,'Imp_Bandsman','Imp Bandsman',7,20,-0.5,185,65);
INSERT INTO `mob_spawn_points` VALUES (17010702,'Imp_Bandsman_Add','Imp Bandsman',15,20,-0.5,185,65);
INSERT INTO `mob_spawn_points` VALUES (17010703,'Imp_Bandsman_Add','Imp Bandsman',15,20,-0.5,185,65);
INSERT INTO `mob_spawn_points` VALUES (17010704,'Imp_Bandsman_Add','Imp Bandsman',15,20,-0.5,185,65);
INSERT INTO `mob_spawn_points` VALUES (17010705,'Imp_Bandsman_Add','Imp Bandsman',15,20,-0.5,185,65);
INSERT INTO `mob_spawn_points` VALUES (17010707,'Imp_Bandsman','Imp Bandsman',7,220,-40.5,185,65);
INSERT INTO `mob_spawn_points` VALUES (17010708,'Imp_Bandsman_Add','Imp Bandsman',15,220,-40.5,185,65);
INSERT INTO `mob_spawn_points` VALUES (17010709,'Imp_Bandsman_Add','Imp Bandsman',15,220,-40.5,185,65);
INSERT INTO `mob_spawn_points` VALUES (17010710,'Imp_Bandsman_Add','Imp Bandsman',15,220,-40.5,185,65);
INSERT INTO `mob_spawn_points` VALUES (17010711,'Imp_Bandsman_Add','Imp Bandsman',15,220,-40.5,185,65);

-- ISNM: Compliments to the Chef
INSERT INTO `mob_spawn_points` VALUES (17010713,'Angler_Orobon','Angler Orobon',8,0.000,0.000,0.000,0);
Expand Down
6 changes: 3 additions & 3 deletions sql/npc_list.sql
Original file line number Diff line number Diff line change
Expand Up @@ -5507,9 +5507,9 @@ INSERT INTO `npc_list` VALUES (17006901,'2','',0,0.000,0.000,0.000,0,40,40,0,0,0
-- Talacca Cove (Zone 57)
-- ------------------------------------------------------------

INSERT INTO `npc_list` VALUES (17010700,'Armoury_Crate','Armoury Crate',64,-180.000,39.080,180.000,7,40,40,0,8,0,6,1155,0x0000C10300000000000000000000000000000000,0,'TOAU',1); -- call_to_arms
INSERT INTO `npc_list` VALUES (17010706,'Armoury_Crate','Armoury Crate',64,0.000,0.000,0.000,7,40,40,0,8,0,6,1155,0x0000C10300000000000000000000000000000000,0,'TOAU',1);
INSERT INTO `npc_list` VALUES (17010712,'Armoury_Crate','Armoury Crate',64,0.000,0.000,0.000,7,40,40,0,8,0,6,1155,0x0000C10300000000000000000000000000000000,0,'TOAU',1);
INSERT INTO `npc_list` VALUES (17010700,'Armoury_Crate','Armoury Crate',65,-180,39.5,185,7,40,40,0,8,0,6,1155,0x0000C10300000000000000000000000000000000,0,'TOAU',1); -- call_to_arms
INSERT INTO `npc_list` VALUES (17010706,'Armoury_Crate','Armoury Crate',65,20,-0.5,185,7,40,40,0,8,0,6,1155,0x0000C10300000000000000000000000000000000,0,'TOAU',1);
INSERT INTO `npc_list` VALUES (17010712,'Armoury_Crate','Armoury Crate',65,220,-40.5,185,7,40,40,0,8,0,6,1155,0x0000C10300000000000000000000000000000000,0,'TOAU',1);
INSERT INTO `npc_list` VALUES (17010714,'Armoury_Crate','Armoury Crate',64,-180.000,39.080,180.000,7,40,40,0,8,0,6,1155,0x0000C10300000000000000000000000000000000,0,'TOAU',1); -- compliments_to_the_chef
INSERT INTO `npc_list` VALUES (17010716,'Armoury_Crate','Armoury Crate',64,0.000,0.000,0.000,7,40,40,0,8,0,6,1155,0x0000C10300000000000000000000000000000000,0,'TOAU',1);
INSERT INTO `npc_list` VALUES (17010718,'Armoury_Crate','Armoury Crate',64,0.000,0.000,0.000,7,40,40,0,8,0,6,1155,0x0000C10300000000000000000000000000000000,0,'TOAU',1);
Expand Down
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