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Issues: Kromster80/knights_province
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Issues list
Erroneous deposit highlight in MapEd at 0:0
area: mapeditor
severity: low
type: bug
#468
opened Jan 3, 2025 by
Kromster80
Sheep may be pushed out of the pasture if it gets paved with roads
area: game
severity: low
type: bug
#467
opened Jan 2, 2025 by
Kromster80
Peasant does not come to be trained in Camp
area: game
severity: medium
type: bug
#464
opened Dec 29, 2024 by
Kromster80
Set a lower limit on number of warriors per hour AI should train
area: mapeditor
area: ui
UI and UX
type: flaw
#463
opened Dec 1, 2024 by
Kromster80
Show highscore date in the highscores table
area: KT
Knights Tavern
area: ui
UI and UX
severity: low
type: improvement
#461
opened Dec 1, 2024 by
Kromster80
Sounds need to be prioritized grouped and picked better
area: game
severity: medium
type: flaw
#458
opened Nov 12, 2024 by
Kromster80
Porters could not deliver gold to School
area: game
severity: low
type: bug
#457
opened Nov 10, 2024 by
Kromster80
Bears do not properly attack builder that builds the road
area: game
severity: low
type: bug
#456
opened Nov 10, 2024 by
Kromster80
Wares distribution menu could be more visually representative
area: ui
UI and UX
severity: low
type: idea
Something that needs to be thought through
#454
opened Nov 9, 2024 by
Kromster80
Add more flag colors on to T2 units
area: assets
severity: low
type: idea
Something that needs to be thought through
#453
opened Nov 9, 2024 by
Kromster80
Add transition terrain surfaces for fir needles and short grass
area: assets
severity: low
type: idea
Something that needs to be thought through
#452
opened Nov 9, 2024 by
Kromster80
Show porters with wares they carry on their HUD avatars
area: ui
UI and UX
severity: low
type: improvement
#451
opened Nov 9, 2024 by
Kromster80
Block building of fences until sawmill is built
area: game
severity: low
type: improvement
#450
opened Nov 9, 2024 by
Kromster80
It's easy to abuse AI chase behavior to lure out enemy troops
area: game
severity: medium
type: flaw
#449
opened Nov 6, 2024 by
Kromster80
Log object can not be uprooted in New Lands mission
area: game
severity: low
type: bug
#447
opened Nov 3, 2024 by
Kromster80
Launcher could try to update the game if the update contains a new file
area: tools
CampaignBuilder, ScriptValidator, TranclationManager
severity: low
type: flaw
#442
opened Sep 17, 2024 by
Kromster80
Launcher can fail if it does not get access to the log file
area: tools
CampaignBuilder, ScriptValidator, TranclationManager
severity: low
type: flaw
#441
opened Sep 17, 2024 by
Kromster80
Add shortcuts for all the items in the Build menus
area: game
severity: low
type: improvement
#435
opened Aug 20, 2024 by
Kromster80
Option to configure the skirmish AI in the script
area: ai
area: scripting
severity: medium
type: idea
Something that needs to be thought through
#434
opened Aug 17, 2024 by
Kromster80
Endgame saves should not be named "Autosave_***"
area: gameapp
General game application
severity: low
type: flaw
#430
opened Aug 9, 2024 by
Kromster80
AI plans seem to block mine locations
area: ai
area: game
severity: medium
type: bug
#428
opened Aug 6, 2024 by
Kromster80
Allow to exclude dispositions from attacks
area: ai
severity: medium
type: idea
Something that needs to be thought through
#427
opened Jul 25, 2024 by
Kromster80
Add option to quickly restart the mission into the mission menu
area: game
severity: low
type: improvement
#416
opened Jul 16, 2024 by
Kromster80
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